From c2ce30c2a33f39c65ac3691b9a1e1654045a3a0d Mon Sep 17 00:00:00 2001 From: tart1997 Date: Mon, 20 Jul 2026 03:36:35 -0500 Subject: [PATCH] Fix Rewind Crystal visual effect not resetting on death --- Code/RewindCrystal.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Code/RewindCrystal.cs b/Code/RewindCrystal.cs index 0a7baab..3daafcf 100644 --- a/Code/RewindCrystal.cs +++ b/Code/RewindCrystal.cs @@ -168,6 +168,7 @@ private static bool PlayerCollider_Check(On.Celeste.PlayerCollider.orig_Check or private static void Level_OnLoadLevel(Level level, Player.IntroTypes playerIntro, bool isFromLoader) { ClearRewindBuffer(); Rewinding = false; + RenderStrength = 0; } private static void Player_Update(On.Celeste.Player.orig_Update orig, Player self) {