diff --git a/.idea/[NanoForge] Editor.iml b/.idea/[NanoForge] Editor.iml
index 668cacb..117200c 100644
--- a/.idea/[NanoForge] Editor.iml
+++ b/.idea/[NanoForge] Editor.iml
@@ -12,5 +12,7 @@
+
+
\ No newline at end of file
diff --git a/.idea/modules.xml b/.idea/modules.xml
index d19124e..6b8b04c 100644
--- a/.idea/modules.xml
+++ b/.idea/modules.xml
@@ -3,6 +3,8 @@
+
+
\ No newline at end of file
diff --git a/.idea/vcs.xml b/.idea/vcs.xml
index 94a25f7..a2a0116 100644
--- a/.idea/vcs.xml
+++ b/.idea/vcs.xml
@@ -1,6 +1,8 @@
-
+
+
+
\ No newline at end of file
diff --git a/docs/docs/editor/components.mdx b/docs/docs/editor/components.mdx
new file mode 100644
index 0000000..5ab9860
--- /dev/null
+++ b/docs/docs/editor/components.mdx
@@ -0,0 +1,50 @@
+---
+title: 'Components'
+icon: 'book'
+description: 'Nanoforge Editor components'
+---
+
+Components define the data and properties of an entity. On their own, they do not contain any logic. Instead, systems use them to determine how entities behave during the game.
+
+## Navigate
+
+To access your components, navigate to the **Components** tabs in the left panel.
+
+
+
+## Create a component
+
+In the **Components** panel, click **+** and **Create**. Enter a name for your component, and click **Confirm**.
+
+ 
+
+## Import a component
+
+In this **Components** panel, click **+** and **Import**.
+
+
+
+Choose the components that you need, click **Install** in the top right corner, and click **Apply** when you install all components you want.
+
+
+
+## Edit a component
+
+To edit a component, navigate to **Components** tab, right-click the component, and click **Open code**. The component source file opens in the code editor.
+
+
+## Add Component to an entity
+
+Navigate to **Scenes** tab, and **Entities** subtab. Choose an entity and the component panel will be display on the right panel.
+
+ 
+
+You can click **Add component** and select the component that you need.
+
+
+
+## Change entity components data
+
+You can modify the data of a component attach to an entity in the components inspector in the right panel.
+
+
diff --git a/docs/docs/editor/entities.mdx b/docs/docs/editor/entities.mdx
new file mode 100644
index 0000000..f0e7b3b
--- /dev/null
+++ b/docs/docs/editor/entities.mdx
@@ -0,0 +1,19 @@
+---
+title: 'Entities'
+icon: 'book'
+description: 'Nanoforge Editor entities'
+---
+
+Entities are the basic objects of your game. They represent all the elements such as player, background, props, or any object.
+
+## Create entity
+
+To access entities, navigate to **Scenes** tab, and **Entities** subtab. Click to **New entity**. You can organize your entities in folder.
+
+
+
+## Delete or Rename entity
+
+To modify an entity, right-click on it and select **Edit**. Enter the new name and confirm the change. You can also select **Delete** to remove the entity.
+
+
diff --git a/docs/docs/editor/export.mdx b/docs/docs/editor/export.mdx
new file mode 100644
index 0000000..c3cc73c
--- /dev/null
+++ b/docs/docs/editor/export.mdx
@@ -0,0 +1,15 @@
+---
+title: 'Export'
+icon: 'book'
+description: 'Nanoforge Editor export'
+---
+
+You can export your project to keep a local copy of your game.
+Open the **File** menu and click **Export**.
+
+
+
+Wait a few seconds for the archive to be generated, then click **Download archive**.
+The download link remains available for 15 minutes.
+
+
diff --git a/docs/docs/editor/systems.mdx b/docs/docs/editor/systems.mdx
new file mode 100644
index 0000000..66a85e9
--- /dev/null
+++ b/docs/docs/editor/systems.mdx
@@ -0,0 +1,48 @@
+---
+title: 'Systems'
+icon: 'book'
+description: 'Nanoforge Editor systems'
+---
+
+Systems contain the logic of your game. They are executed while the game is running and define the behavior of your entities.
+
+## Navigate
+
+To access your systems, navigate to the **Systems** tabs in the left panel.
+
+
+
+## Create a system
+
+In the **Systems** panel, click **+** and **Create**. Enter a name for your system, and click **Confirm**.
+
+ 
+
+## Import a system
+
+In this **Systems** panel, click **+** and **Import**.
+
+
+
+A list of system appear, you can now choose a system, click **Install** in the top right corner, and click **Apply** when you install all systems you want.
+
+
+
+## Add system to the scene
+
+There are two ways to add a system to a scene.
+
+### 1. Add to the active scene
+
+In the **Systems** tab, right-click on the system you want and select **Add to active scene**
+
+
+### 2. Pick a system on your scene
+
+Navigate to **Scenes** tab, and select the **System** subtab. Click **+**, choose a system from the list, and click **Confirm**.
+
+
+## Edit a system
+
+To edit a system, navigate to **Systems** tab, right-click the system you want edit, and click **Open code**. The system source file opens in the code editor.
+
diff --git a/docs/docs/editor/viewport.mdx b/docs/docs/editor/viewport.mdx
new file mode 100644
index 0000000..8f7ffbf
--- /dev/null
+++ b/docs/docs/editor/viewport.mdx
@@ -0,0 +1,21 @@
+---
+title: 'Viewport'
+icon: 'book'
+description: 'Nanoforge Editor viewport'
+---
+
+# The Viewport
+
+The viewport is a preview of your game, where you can run it and interact while editing.
+
+## Edit mode
+
+
+
+When the game is not running, the viewport toolbar displays two available buttons: Click **Play** (left) to start the game in the viewport and **Reload** (right) to restart the game with the last changes.
+
+## Play mode
+
+
+
+When the game is running, the toolbar displays three buttons. Click **Pause** (left) to pause or resume the game, **Stop** (middle) to stop the game and **Reload** (right) to restart the game with the last changes.
diff --git a/docs/docs/getting-started/create-your-first-project.mdx b/docs/docs/getting-started/create-your-first-project.mdx
new file mode 100644
index 0000000..574434d
--- /dev/null
+++ b/docs/docs/getting-started/create-your-first-project.mdx
@@ -0,0 +1,24 @@
+---
+title: 'Create your first project'
+icon: 'book'
+description: 'How to create your first project'
+---
+
+To create your first game, start by creating a project from the [Project Dashboard](https://projects.nanoforge.eu/dashboard/projects). Click **New project** and fill the project information.
+
+
+
+If you want to automatically link your project to a github repository, click **Add repositories from github** and select the organization you want to use.
+
+Once your project has been created, click **Open Editor** to launch it in the Nanoforge Editor. This will open the project initialization page, where you choose your programming language and select either a single-player or multiplayer game.
+
+
+
+After the project is initialized, you will be redirected to the editor, which is composed of several panels:
+
+- **Center**: The **Viewport**, where you can preview and interact with your game while editing.
+- **Left**: The **Project Explorer**, where you can manage your scenes, entities, and systems. You can also switch between the Components, Systems, Assets, and Libraries tabs.
+- **Right**: The **Inspector**, which displays the properties of the selected entity and lets you add, remove, or edit its components.
+- **Bottom**: The **File Explorer**, where you can browse your project files and open them to start coding.
+
+
diff --git a/docs/docs/getting-started/introduction.mdx b/docs/docs/getting-started/introduction.mdx
new file mode 100644
index 0000000..ba6b04c
--- /dev/null
+++ b/docs/docs/getting-started/introduction.mdx
@@ -0,0 +1,19 @@
+---
+title: 'Editor'
+icon: 'book'
+description: 'Nanoforge Editor documentation'
+---
+
+Nanoforge editor provide a complete online editor for create your game.
+
+## Start Here
+
+- [Create your first project](create-your-first-project)
+
+## Editor Documentation
+
+- [Entities](../editor/entities)
+- [Components](../editor/compoents)
+- [Systems](../editor/systems)
+- [Viewport](../editor/viewport)
+- [Export](../editor/export)
diff --git a/docs/docs/images/components-access.png b/docs/docs/images/components-access.png
new file mode 100644
index 0000000..1a634b7
Binary files /dev/null and b/docs/docs/images/components-access.png differ
diff --git a/docs/docs/images/components-create-name.png b/docs/docs/images/components-create-name.png
new file mode 100644
index 0000000..9ef5882
Binary files /dev/null and b/docs/docs/images/components-create-name.png differ
diff --git a/docs/docs/images/components-create.png b/docs/docs/images/components-create.png
new file mode 100644
index 0000000..fd9918b
Binary files /dev/null and b/docs/docs/images/components-create.png differ
diff --git a/docs/docs/images/components-data.png b/docs/docs/images/components-data.png
new file mode 100644
index 0000000..1378d20
Binary files /dev/null and b/docs/docs/images/components-data.png differ
diff --git a/docs/docs/images/components-entity-add.png b/docs/docs/images/components-entity-add.png
new file mode 100644
index 0000000..5c57357
Binary files /dev/null and b/docs/docs/images/components-entity-add.png differ
diff --git a/docs/docs/images/components-entity-panel.png b/docs/docs/images/components-entity-panel.png
new file mode 100644
index 0000000..c83f115
Binary files /dev/null and b/docs/docs/images/components-entity-panel.png differ
diff --git a/docs/docs/images/components-entity.png b/docs/docs/images/components-entity.png
new file mode 100644
index 0000000..0c45631
Binary files /dev/null and b/docs/docs/images/components-entity.png differ
diff --git a/docs/docs/images/components-import.png b/docs/docs/images/components-import.png
new file mode 100644
index 0000000..b05d3ec
Binary files /dev/null and b/docs/docs/images/components-import.png differ
diff --git a/docs/docs/images/components-navigation.png b/docs/docs/images/components-navigation.png
new file mode 100644
index 0000000..254cfbb
Binary files /dev/null and b/docs/docs/images/components-navigation.png differ
diff --git a/docs/docs/images/create-project.png b/docs/docs/images/create-project.png
new file mode 100644
index 0000000..546425d
Binary files /dev/null and b/docs/docs/images/create-project.png differ
diff --git a/docs/docs/images/download-export.png b/docs/docs/images/download-export.png
new file mode 100644
index 0000000..274757b
Binary files /dev/null and b/docs/docs/images/download-export.png differ
diff --git a/docs/docs/images/entities-new.png b/docs/docs/images/entities-new.png
new file mode 100644
index 0000000..a684c6e
Binary files /dev/null and b/docs/docs/images/entities-new.png differ
diff --git a/docs/docs/images/entities-rename.png b/docs/docs/images/entities-rename.png
new file mode 100644
index 0000000..c6b6dd5
Binary files /dev/null and b/docs/docs/images/entities-rename.png differ
diff --git a/docs/docs/images/export.png b/docs/docs/images/export.png
new file mode 100644
index 0000000..ca84662
Binary files /dev/null and b/docs/docs/images/export.png differ
diff --git a/docs/docs/images/init-project.png b/docs/docs/images/init-project.png
new file mode 100644
index 0000000..be7539c
Binary files /dev/null and b/docs/docs/images/init-project.png differ
diff --git a/docs/docs/images/main-editor.png b/docs/docs/images/main-editor.png
new file mode 100644
index 0000000..b9f9807
Binary files /dev/null and b/docs/docs/images/main-editor.png differ
diff --git a/docs/docs/images/system-access.png b/docs/docs/images/system-access.png
new file mode 100644
index 0000000..e44c83d
Binary files /dev/null and b/docs/docs/images/system-access.png differ
diff --git a/docs/docs/images/system-add-to-scene-1.png b/docs/docs/images/system-add-to-scene-1.png
new file mode 100644
index 0000000..33ae081
Binary files /dev/null and b/docs/docs/images/system-add-to-scene-1.png differ
diff --git a/docs/docs/images/system-add-to-scene-2.png b/docs/docs/images/system-add-to-scene-2.png
new file mode 100644
index 0000000..cdf2889
Binary files /dev/null and b/docs/docs/images/system-add-to-scene-2.png differ
diff --git a/docs/docs/images/system-create-name.png b/docs/docs/images/system-create-name.png
new file mode 100644
index 0000000..a29cb0f
Binary files /dev/null and b/docs/docs/images/system-create-name.png differ
diff --git a/docs/docs/images/system-import-selection.png b/docs/docs/images/system-import-selection.png
new file mode 100644
index 0000000..24ebe8d
Binary files /dev/null and b/docs/docs/images/system-import-selection.png differ
diff --git a/docs/docs/images/system-import.png b/docs/docs/images/system-import.png
new file mode 100644
index 0000000..2e04d72
Binary files /dev/null and b/docs/docs/images/system-import.png differ
diff --git a/docs/docs/images/systems-create.png b/docs/docs/images/systems-create.png
new file mode 100644
index 0000000..669b87c
Binary files /dev/null and b/docs/docs/images/systems-create.png differ
diff --git a/docs/docs/images/systems-navigate.png b/docs/docs/images/systems-navigate.png
new file mode 100644
index 0000000..dbab978
Binary files /dev/null and b/docs/docs/images/systems-navigate.png differ
diff --git a/docs/docs/images/viewport-panel-edit.png b/docs/docs/images/viewport-panel-edit.png
new file mode 100644
index 0000000..90a5dbf
Binary files /dev/null and b/docs/docs/images/viewport-panel-edit.png differ
diff --git a/docs/docs/images/viewport-panel-play.png b/docs/docs/images/viewport-panel-play.png
new file mode 100644
index 0000000..91b6bc3
Binary files /dev/null and b/docs/docs/images/viewport-panel-play.png differ