Bug Description
Description
The Shader mode of the ESP module cannot correctly render Chests (including Trapped Chests) and Shulker Boxes when they are completely occluded by full blocks.
When these block entities are behind solid blocks, they are not rendered at all in Shader mode.
However, other ESP rendering modes (such as Box and other non-shader modes) can render them through walls as expected.
Expected Behavior
The Shader ESP should render Chests, Trapped Chests, and Shulker Boxes through full blocks, consistent with the behavior of other ESP modes (e.g. Box mode).
Actual Behavior
The Shader ESP fails to render these block entities when they are completely blocked by full blocks.
Additional Information
Minecraft Version
1.21.11
Steps to Reproduce
- Enable ESP and select Shader mode.
- Place a Chest, Trapped Chest, or Shulker Box behind one or more full blocks.
- Look at the hidden block entity through the wall.
Other Mods
Media
No response
Additional Context
No response
Bug Description
Description
The Shader mode of the ESP module cannot correctly render Chests (including Trapped Chests) and Shulker Boxes when they are completely occluded by full blocks.
When these block entities are behind solid blocks, they are not rendered at all in Shader mode.
However, other ESP rendering modes (such as Box and other non-shader modes) can render them through walls as expected.
Expected Behavior
The Shader ESP should render Chests, Trapped Chests, and Shulker Boxes through full blocks, consistent with the behavior of other ESP modes (e.g. Box mode).
Actual Behavior
The Shader ESP fails to render these block entities when they are completely blocked by full blocks.
Additional Information
Affected entities:
Other ESP modes (e.g. Box) work correctly.
The issue appears to be specific to the Shader rendering mode.
Minecraft Version
1.21.11
Steps to Reproduce
Other Mods
Media
No response
Additional Context
No response