From d9b2b776736eb84a9d89aabe4c9e9f9b34eb4d67 Mon Sep 17 00:00:00 2001 From: LOOHP Date: Thu, 28 Aug 2025 15:03:35 +0100 Subject: [PATCH] Fix game time overflow due to long casting to int --- .../src/main/java/com/natamus/guiclock/events/GUIEvent.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Common/src/main/java/com/natamus/guiclock/events/GUIEvent.java b/Common/src/main/java/com/natamus/guiclock/events/GUIEvent.java index 5f3e726..6fdbafa 100644 --- a/Common/src/main/java/com/natamus/guiclock/events/GUIEvent.java +++ b/Common/src/main/java/com/natamus/guiclock/events/GUIEvent.java @@ -186,9 +186,9 @@ private static void drawText(Font font, GuiGraphics guiGraphics, String content, } private static String getGameTime() { - int time; - int gametime = (int)mc.level.getDayTime(); - int daysplayed = 0; + long time; + long gametime = mc.level.getDayTime(); + long daysplayed = 0; while (gametime >= 24000) { gametime-=24000;