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1 | | -<!-- |
2 | | -Toolbox Aid |
3 | | -David Quesenberry |
4 | | -04/19/2026 |
5 | | -index.html |
6 | | ---> |
7 | | -<!DOCTYPE html> |
| 1 | +<!doctype html> |
8 | 2 | <html lang="en"> |
| 3 | + |
9 | 4 | <head> |
10 | | - <meta charset="UTF-8" /> |
11 | | - <meta name="viewport" content="width=device-width, initial-scale=1.0" /> |
12 | | - <title>HTML JavaScript Gaming</title> |
13 | | - <link rel="icon" href="favicon.ico" /> |
14 | | - <link rel="stylesheet" href="src/engine/theme/main.css" /> |
15 | | - <link rel="stylesheet" href="src/engine/ui/hubCommon.css" /> |
| 5 | + <meta charset="utf-8"> |
| 6 | + <base href="GameFoundryStudio/"> |
| 7 | + <meta name="viewport" content="width=device-width, initial-scale=1"> |
| 8 | + <title>Game Foundry Studio - Build. Play. Share.</title> |
| 9 | + <meta name="description" content="Build, play, publish, and share browser games with Game Foundry Studio."> |
| 10 | + <link rel="icon" href="assets/images/favicon.svg" type="image/svg+xml"> |
| 11 | + <link rel="stylesheet" href="assets/css/theme/v2/theme.css"> |
16 | 12 | </head> |
17 | | -<body class="hub-page-home hub-page-home--viewport"> |
18 | | - <div id="shared-theme-header"></div> |
19 | 13 |
|
20 | | - <main class="page-shell"> |
21 | | - <section class="page-intro"> |
22 | | - <h1>HTML JavaScript Gaming</h1> |
23 | | - <p> |
24 | | - A home base for playable arcade builds, sample-driven engine patterns, and shared tooling. |
25 | | - Use the hub links below to open games, samples, and tools. |
26 | | - </p> |
| 14 | +<body> |
| 15 | + <div data-partial="header-nav"></div> |
| 16 | + <main> |
| 17 | + <section class="hero" id="start"> |
| 18 | + <div class="container hero-grid"> |
| 19 | + <div class="hero-copy"> |
| 20 | + <div class="kicker">Browser-native creator platform</div> |
| 21 | + <h1>Build. Play. Share.</h1> |
| 22 | + <p class="lede">Create browser games with visual tools, reusable assets, manifest-driven configuration, and |
| 23 | + publishing workflows that make Game Foundry Studio feel like a destination, not just an engine.</p> |
| 24 | + <div class="hero-cta"><a class="btn primary" href="tools/index.html">Start Building</a><a class="btn" |
| 25 | + href="arcade/index.html">Explore Games</a></div> |
| 26 | + <div class="dual-entry" aria-label="Primary entry points"> |
| 27 | + <a class="entry-card" href="arcade/index.html"><span>Play</span><strong>Play Games</strong><small>Browse the |
| 28 | + Arcade</small></a> |
| 29 | + <a class="entry-card" href="tools/index.html"><span>Build</span><strong>Create Games</strong><small>Open the |
| 30 | + Studio</small></a> |
| 31 | + </div> |
| 32 | + </div> |
| 33 | + <aside class="hero-art" aria-label="Game Foundry Studio logo artwork"> |
| 34 | + <img src="assets/images/game-foundry-studio-logo.png" |
| 35 | + alt="Game Foundry Studio forged logo with anvil, sword, die, and gear"> |
| 36 | + </aside> |
| 37 | + </div> |
27 | 38 | </section> |
28 | | - |
29 | | - <section class="content-section"> |
30 | | - <h2>Arcade Games, Engine Samples, and Tools</h2> |
31 | | - <p> |
32 | | - HTML JavaScript Gaming is a browser-based game development hub with playable arcade projects, |
33 | | - engine-focused sample phases, and practical tooling for rapid iteration. |
34 | | - </p> |
| 39 | + <section class="section" id="trending"> |
| 40 | + <div class="container"> |
| 41 | + <div class="section-head"> |
| 42 | + <div> |
| 43 | + <div class="kicker">Most played this week</div> |
| 44 | + <h2>Trending Games</h2> |
| 45 | + </div> |
| 46 | + <p>A top-of-home area that makes the site feel alive: featured games, new releases, seasonal events, and |
| 47 | + creator challenges.</p> |
| 48 | + </div> |
| 49 | + <div class="trending-grid"> |
| 50 | + <article class="game-tile featured"> |
| 51 | + <div class="game-art"><img src="assets/images/games/game-iceberg.svg" alt="King of the Iceberg sample art"></div> |
| 52 | + <div class="game-meta"><strong>King of the Iceberg</strong><span>Physics party brawler</span><em>12,543 |
| 53 | + players - 4.9</em></div> |
| 54 | + </article> |
| 55 | + <article class="game-tile"> |
| 56 | + <div class="game-art"><img src="assets/images/games/game-nebula.svg" alt="Nebula Runner sample art"></div> |
| 57 | + <div class="game-meta"><strong>Nebula Runner</strong><span>Arcade survival</span><em>8,234 players - |
| 58 | + 4.8</em></div> |
| 59 | + </article> |
| 60 | + <article class="game-tile"> |
| 61 | + <div class="game-art"><img src="assets/images/games/game-retrobot.svg" alt="RetroBot Rescue sample art"></div> |
| 62 | + <div class="game-meta"><strong>RetroBot Rescue</strong><span>Pixel platformer</span><em>6,887 players - |
| 63 | + 4.7</em></div> |
| 64 | + </article> |
| 65 | + <article class="game-tile"> |
| 66 | + <div class="game-art"><img src="assets/images/games/game-forgequest.svg" alt="Forge Quest sample art"></div> |
| 67 | + <div class="game-meta"><strong>Forge Quest</strong><span>Creator challenge</span><em>5,921 players - |
| 68 | + 4.6</em></div> |
| 69 | + </article> |
| 70 | + </div> |
| 71 | + </div> |
35 | 72 | </section> |
36 | | - |
37 | | - <section class="content-section"> |
38 | | - <h2>Primary Hubs</h2> |
39 | | - <p>Open the main launcher surfaces for gameplay, sample references, and tooling workflows.</p> |
40 | | - <div class="card-grid"> |
41 | | - <a class="card-link" href="games/index.html"> |
42 | | - <h3>Games</h3> |
43 | | - <p>Launch playable projects and review the current game progression lane.</p> |
44 | | - </a> |
45 | | - <a class="card-link" href="samples/index.html"> |
46 | | - <h3>Samples</h3> |
47 | | - <p>Browse sample phases to inspect engine patterns and reference implementations.</p> |
48 | | - </a> |
49 | | - <a class="card-link" href="tools/index.html"> |
50 | | - <h3>Tools</h3> |
51 | | - <p>Open the tool surfaces for asset and workflow support.</p> |
52 | | - </a> |
| 73 | + <section class="section" id="what"> |
| 74 | + <div class="container split"> |
| 75 | + <div> |
| 76 | + <div class="kicker">What is Game Foundry Studio?</div> |
| 77 | + <h2>A complete place to create, test, publish, and play.</h2> |
| 78 | + <p class="lede small">No engine setup. No complicated installs. Create directly in the browser with clear |
| 79 | + tools, friendly guardrails, and reusable game-building pieces.</p> |
| 80 | + </div> |
| 81 | + <div class="check-panel"> |
| 82 | + <div>Visual Editors</div> |
| 83 | + <div>Asset Creation Tools</div> |
| 84 | + <div>Tilemaps & Worlds</div> |
| 85 | + <div>Audio & Music Tools</div> |
| 86 | + <div>One-Click Publishing</div> |
| 87 | + <div>Community Sharing</div> |
| 88 | + </div> |
53 | 89 | </div> |
54 | 90 | </section> |
55 | | - |
56 | | - <section class="content-section"> |
57 | | - <h2>Featured Games</h2> |
58 | | - <div class="card-grid"> |
59 | | - <a class="card-link" href="games/GravityWell/index.html"> |
60 | | - <h3>Gravity Well</h3> |
61 | | - <p>Vector-style orbital gameplay focused on gravity assists and beacon collection.</p> |
62 | | - </a> |
63 | | - <a class="card-link" href="games/Asteroids/index.html"> |
64 | | - <h3>Asteroids</h3> |
65 | | - <p>Classic arcade combat with tuned handling and score-driven loops.</p> |
66 | | - </a> |
| 91 | + <section class="section" id="tools"> |
| 92 | + <div class="container"> |
| 93 | + <div class="section-head"> |
| 94 | + <div> |
| 95 | + <div class="kicker">Featured tools</div> |
| 96 | + <h2>Creator tools with guardrails.</h2> |
| 97 | + </div> |
| 98 | + <p>Each tool should use explicit manifest data, show safe empty states, and avoid hidden fallback behavior. |
| 99 | + </p> |
| 100 | + </div> |
| 101 | + <div class="card-grid"> |
| 102 | + <article class="card"> |
| 103 | + <div class="card-body"> |
| 104 | + <h3>Asset Studio</h3> |
| 105 | + <p>Create sprites, animations, vectors, palettes, previews, and reusable game assets.</p> |
| 106 | + </div> |
| 107 | + </article> |
| 108 | + <article class="card"> |
| 109 | + <div class="card-body"> |
| 110 | + <h3>World Studio</h3> |
| 111 | + <p>Build maps, layers, object placement, world bounds, collisions, and camera rules.</p> |
| 112 | + </div> |
| 113 | + </article> |
| 114 | + <article class="card"> |
| 115 | + <div class="card-body"> |
| 116 | + <h3>Input Studio</h3> |
| 117 | + <p>Configure keyboard, mouse, gamepads, touch, pen, wheel, and custom controls.</p> |
| 118 | + </div> |
| 119 | + </article> |
| 120 | + </div> |
| 121 | + </div> |
| 122 | + </section> |
| 123 | + <section class="section mascot-section"> |
| 124 | + <div class="container split reverse"> |
| 125 | + <div class="image-panel"><img src="assets/images/game-foundry-mascot-sheet.png" |
| 126 | + alt="ForgeBot mascot"></div> |
| 127 | + <div> |
| 128 | + <div class="kicker">Mascot system</div> |
| 129 | + <h2>ForgeBot, Spark, Pixel Smith, and Foundry Bot.</h2> |
| 130 | + <p class="lede small">Use these characters for onboarding, tutorials, error states, achievements, learning |
| 131 | + content, and playful creator moments.</p><a class="btn primary" href="tools/index.html">View Tool Images</a> |
| 132 | + </div> |
| 133 | + </div> |
| 134 | + </section> |
| 135 | + <section class="section"> |
| 136 | + <div class="container cta"> |
| 137 | + <h2>Forge games for the open web.</h2> |
| 138 | + <p class="lede small">Game Foundry Studio can grow into Studio, Arcade, Marketplace, Cloud, and Learn without |
| 139 | + changing the core brand.</p><a class="btn primary" href="admin/branding.html">Open Brand Kit</a> |
67 | 140 | </div> |
68 | 141 | </section> |
69 | | - |
70 | | - <div class="footer-note"> |
71 | | - Open this repo through a local web server for reliable module and asset loading. |
72 | | - </div> |
73 | 142 | </main> |
74 | | - <script type="module" src="./src/engine/theme/mount-shared-header.js"></script> |
| 143 | + <div data-partial="footer"></div> |
| 144 | + <script src="assets/js/gamefoundry-partials.js" defer></script> |
75 | 145 | </body> |
| 146 | + |
76 | 147 | </html> |
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