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| 1 | +# PR_26175_ALFA_004-game-hub-completion-status-audit Report |
| 2 | + |
| 3 | +## Overall Status |
| 4 | +PARTIAL |
| 5 | + |
| 6 | +Game Hub table workflow implementation is substantially present and covered by targeted tests, but the current targeted Game Hub validation run is not fully green. The audit found no need to change product or UI code in this PR. |
| 7 | + |
| 8 | +## Evidence Matrix |
| 9 | + |
| 10 | +| Requirement | Status | Evidence | |
| 11 | +| --- | --- | --- | |
| 12 | +| Audit Game Hub table workflow completion only | PASS | Audit scope is limited to Game Hub table markup, rendering logic, persistence ownership, and impacted Game Hub tests: `toolbox/game-hub/index.html:32`, `toolbox/game-hub/index.html:36`, `toolbox/game-hub/game-hub.js:534`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:246`. | |
| 13 | +| Center panel owns the Game Hub table workflow | PASS | Game Hub page places status, game list, and log in the center panel: `toolbox/game-hub/index.html:36`, `toolbox/game-hub/index.html:37`, `toolbox/game-hub/index.html:38`, `toolbox/game-hub/index.html:39`. | |
| 14 | +| Parent Games table renders with expected workflow columns | PASS | Table renderer creates `data-game-rows-table` with `Game`, `Purpose`, `Status`, and `Actions`: `toolbox/game-hub/game-hub.js:534`, `toolbox/game-hub/game-hub.js:558`, `toolbox/game-hub/game-hub.js:561`, `toolbox/game-hub/game-hub.js:563`. Test assertions cover the headers: `tests/playwright/tools/GameHubMockRepository.spec.mjs:283`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:285`. | |
| 15 | +| Parent rows support open/selection and edit actions | PASS | Parent row renderer creates the toggle, purpose/status cells, and edit action: `toolbox/game-hub/game-hub.js:496`, `toolbox/game-hub/game-hub.js:515`, `toolbox/game-hub/game-hub.js:520`, `toolbox/game-hub/game-hub.js:521`. Test evidence covers active toggle state and edit button separation: `tests/playwright/tools/GameHubMockRepository.spec.mjs:292`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:315`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:332`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:572`. | |
| 16 | +| Add/edit/delete workflow is implemented | PARTIAL | Code paths exist for add, edit, and delete: `toolbox/game-hub/game-hub.js:425`, `toolbox/game-hub/game-hub.js:460`, `toolbox/game-hub/game-hub.js:677`, `toolbox/game-hub/game-hub.js:702`, `toolbox/game-hub/game-hub.js:809`. Independent purpose/edit validation passed at `tests/playwright/tools/GameHubMockRepository.spec.mjs:755`. The broad create/open/delete test failed before reaching the full workflow due a stale `Game Status` label expectation: `tests/playwright/tools/GameHubMockRepository.spec.mjs:257`; failure artifact `tmp/test-results/artifacts/tools-GameHubMockRepositor-b1e1f-pens-and-deletes-mock-games-playwright/error-context.md`. | |
| 17 | +| Readiness and source-idea child rows are available | PASS | Expanded rows are rendered by `renderExpandedGameRow` and child table renderers: `toolbox/game-hub/game-hub.js:350`, `toolbox/game-hub/game-hub.js:396`, `toolbox/game-hub/game-hub.js:408`, `toolbox/game-hub/game-hub.js:421`. Targeted child-table validation passed: `tests/playwright/tools/GameHubMockRepository.spec.mjs:437`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:539`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:554`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:801`. | |
| 18 | +| Empty, unavailable, and malformed/error states are creator-safe | PASS | Empty/unavailable rendering is handled in `renderGameList`: `toolbox/game-hub/game-hub.js:534`, `toolbox/game-hub/game-hub.js:546`, `toolbox/game-hub/game-hub.js:552`. Tests passed for empty, unavailable, active-game error, and malformed payload states: `tests/playwright/tools/GameHubMockRepository.spec.mjs:608`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:672`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:699`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:724`. | |
| 19 | +| Guest browsing and guest save blocking are represented | PARTIAL | Save controls and save gating exist: `toolbox/game-hub/game-hub.js:131`, `toolbox/game-hub/game-hub.js:139`, `toolbox/game-hub/game-hub.js:159`, `toolbox/game-hub/game-hub.js:174`. The guest test failed before completing save-blocking assertions due the same stale `Game Status` label expectation: `tests/playwright/tools/GameHubMockRepository.spec.mjs:582`; failure artifact `tmp/test-results/artifacts/tools-GameHubMockRepositor-293f6-sing-and-blocks-guest-saves-playwright/error-context.md`. | |
| 20 | +| Game Hub table data ownership is scoped to Game Hub mock DB tables | PASS | Mock DB group ownership maps Game Hub to `game_workspace_games` and `game_workspace_progress`: `src/dev-runtime/persistence/mock-db-store.js:37`, `src/dev-runtime/persistence/mock-db-store.js:39`. Schemas are present at `src/dev-runtime/persistence/mock-db-store.js:115` and `src/dev-runtime/persistence/mock-db-store.js:116`. | |
| 21 | +| Targeted impacted Game Hub validation was run | PARTIAL | `npx playwright test tests/playwright/tools/GameHubMockRepository.spec.mjs --workers=1` ran 14 tests: 10 passed, 4 failed. Failure evidence is recorded in the validation lane. | |
| 22 | +| No product/UI implementation changes were made | PASS | ALFA_004 changed only `docs_build/dev/BUILD_PR.md` and audit report artifacts. | |
| 23 | + |
| 24 | +## Validation Summary |
| 25 | +- PARTIAL: `npx playwright test tests/playwright/tools/GameHubMockRepository.spec.mjs --workers=1` produced 10 passed, 4 failed. |
| 26 | +- Pending failure follow-up is test/product scope outside this audit-only PR. |
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