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# PR_26175_ALFA_004-game-hub-completion-status-audit Report
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## Overall Status
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PARTIAL
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Game Hub table workflow implementation is substantially present and covered by targeted tests, but the current targeted Game Hub validation run is not fully green. The audit found no need to change product or UI code in this PR.
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## Evidence Matrix
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| Requirement | Status | Evidence |
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| --- | --- | --- |
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| Audit Game Hub table workflow completion only | PASS | Audit scope is limited to Game Hub table markup, rendering logic, persistence ownership, and impacted Game Hub tests: `toolbox/game-hub/index.html:32`, `toolbox/game-hub/index.html:36`, `toolbox/game-hub/game-hub.js:534`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:246`. |
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| Center panel owns the Game Hub table workflow | PASS | Game Hub page places status, game list, and log in the center panel: `toolbox/game-hub/index.html:36`, `toolbox/game-hub/index.html:37`, `toolbox/game-hub/index.html:38`, `toolbox/game-hub/index.html:39`. |
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| Parent Games table renders with expected workflow columns | PASS | Table renderer creates `data-game-rows-table` with `Game`, `Purpose`, `Status`, and `Actions`: `toolbox/game-hub/game-hub.js:534`, `toolbox/game-hub/game-hub.js:558`, `toolbox/game-hub/game-hub.js:561`, `toolbox/game-hub/game-hub.js:563`. Test assertions cover the headers: `tests/playwright/tools/GameHubMockRepository.spec.mjs:283`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:285`. |
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| Parent rows support open/selection and edit actions | PASS | Parent row renderer creates the toggle, purpose/status cells, and edit action: `toolbox/game-hub/game-hub.js:496`, `toolbox/game-hub/game-hub.js:515`, `toolbox/game-hub/game-hub.js:520`, `toolbox/game-hub/game-hub.js:521`. Test evidence covers active toggle state and edit button separation: `tests/playwright/tools/GameHubMockRepository.spec.mjs:292`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:315`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:332`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:572`. |
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| Add/edit/delete workflow is implemented | PARTIAL | Code paths exist for add, edit, and delete: `toolbox/game-hub/game-hub.js:425`, `toolbox/game-hub/game-hub.js:460`, `toolbox/game-hub/game-hub.js:677`, `toolbox/game-hub/game-hub.js:702`, `toolbox/game-hub/game-hub.js:809`. Independent purpose/edit validation passed at `tests/playwright/tools/GameHubMockRepository.spec.mjs:755`. The broad create/open/delete test failed before reaching the full workflow due a stale `Game Status` label expectation: `tests/playwright/tools/GameHubMockRepository.spec.mjs:257`; failure artifact `tmp/test-results/artifacts/tools-GameHubMockRepositor-b1e1f-pens-and-deletes-mock-games-playwright/error-context.md`. |
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| Readiness and source-idea child rows are available | PASS | Expanded rows are rendered by `renderExpandedGameRow` and child table renderers: `toolbox/game-hub/game-hub.js:350`, `toolbox/game-hub/game-hub.js:396`, `toolbox/game-hub/game-hub.js:408`, `toolbox/game-hub/game-hub.js:421`. Targeted child-table validation passed: `tests/playwright/tools/GameHubMockRepository.spec.mjs:437`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:539`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:554`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:801`. |
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| Empty, unavailable, and malformed/error states are creator-safe | PASS | Empty/unavailable rendering is handled in `renderGameList`: `toolbox/game-hub/game-hub.js:534`, `toolbox/game-hub/game-hub.js:546`, `toolbox/game-hub/game-hub.js:552`. Tests passed for empty, unavailable, active-game error, and malformed payload states: `tests/playwright/tools/GameHubMockRepository.spec.mjs:608`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:672`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:699`, `tests/playwright/tools/GameHubMockRepository.spec.mjs:724`. |
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| Guest browsing and guest save blocking are represented | PARTIAL | Save controls and save gating exist: `toolbox/game-hub/game-hub.js:131`, `toolbox/game-hub/game-hub.js:139`, `toolbox/game-hub/game-hub.js:159`, `toolbox/game-hub/game-hub.js:174`. The guest test failed before completing save-blocking assertions due the same stale `Game Status` label expectation: `tests/playwright/tools/GameHubMockRepository.spec.mjs:582`; failure artifact `tmp/test-results/artifacts/tools-GameHubMockRepositor-293f6-sing-and-blocks-guest-saves-playwright/error-context.md`. |
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| Game Hub table data ownership is scoped to Game Hub mock DB tables | PASS | Mock DB group ownership maps Game Hub to `game_workspace_games` and `game_workspace_progress`: `src/dev-runtime/persistence/mock-db-store.js:37`, `src/dev-runtime/persistence/mock-db-store.js:39`. Schemas are present at `src/dev-runtime/persistence/mock-db-store.js:115` and `src/dev-runtime/persistence/mock-db-store.js:116`. |
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| Targeted impacted Game Hub validation was run | PARTIAL | `npx playwright test tests/playwright/tools/GameHubMockRepository.spec.mjs --workers=1` ran 14 tests: 10 passed, 4 failed. Failure evidence is recorded in the validation lane. |
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| No product/UI implementation changes were made | PASS | ALFA_004 changed only `docs_build/dev/BUILD_PR.md` and audit report artifacts. |
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## Validation Summary
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- PARTIAL: `npx playwright test tests/playwright/tools/GameHubMockRepository.spec.mjs --workers=1` produced 10 passed, 4 failed.
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- Pending failure follow-up is test/product scope outside this audit-only PR.
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# PR_26175_ALFA_004-game-hub-completion-status-audit Requirements Checklist
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- PASS: BUILD_PR.md was replaced with ALFA_004 as the source of truth.
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- PASS: Audit was limited to Game Hub table workflow completion.
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- PASS: No product or UI implementation changes were made.
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- PASS: Evidence paths are provided for every listed requirement.
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- PASS: Existing product code and tests were used as audit evidence.
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- PARTIAL: Targeted impacted Game Hub validation was run, but 4 of 14 tests failed.
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- PASS: Game Hub table shell and center-panel placement are present.
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- PASS: Parent Games table render path is present.
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- PASS: Parent row open/selection/edit action path is present.
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- PARTIAL: Add/edit/delete workflow code is present, but full create/open/delete validation failed before completing.
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- PASS: Readiness and source-idea child rows are present and validated.
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- PASS: Empty, unavailable, active-game error, and malformed active-game states are creator-safe and validated.
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- PARTIAL: Guest browsing/save blocking code is present, but guest validation failed before completing.
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- PASS: Game Hub mock DB ownership is scoped to `game_workspace_games` and `game_workspace_progress`.
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- PASS: Audit reports were created.
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- PASS: Repo-structured delta ZIP was created.
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# PR_26175_ALFA_004-game-hub-completion-status-audit Validation Lane
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## Commands
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```powershell
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npx playwright test tests/playwright/tools/GameHubMockRepository.spec.mjs --workers=1
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```
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Result: PARTIAL, 10 passed and 4 failed.
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Failures:
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- `tests/playwright/tools/GameHubMockRepository.spec.mjs:238`: duplicate `Open Game Hub` link strict-mode conflict with toolbox status bar action. Artifact: `tmp/test-results/artifacts/tools-GameHubMockRepositor-3be80-points-creators-to-Game-Hub-playwright/error-context.md`.
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- `tests/playwright/tools/GameHubMockRepository.spec.mjs:257`: expected no `Game Status` label, but one label is present. Artifact: `tmp/test-results/artifacts/tools-GameHubMockRepositor-b1e1f-pens-and-deletes-mock-games-playwright/error-context.md`.
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- `tests/playwright/tools/GameHubMockRepository.spec.mjs:582`: expected no `Game Status` label, but one label is present. Artifact: `tmp/test-results/artifacts/tools-GameHubMockRepositor-293f6-sing-and-blocks-guest-saves-playwright/error-context.md`.
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- `tests/playwright/tools/GameHubMockRepository.spec.mjs:1019`: broader toolbox role-filter test saw repeated `500 /api/game-journey/completion-metrics` responses. Artifact: `tmp/test-results/artifacts/tools-GameHubMockRepositor-05a08-xposing-admin-only-controls-playwright/error-context.md`.
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Passing Game Hub table workflow coverage:
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- `Game Hub validates game parent rows and child tables`
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- `Game Hub shows a creator-safe empty state when no projects exist`
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- `Game Hub shows a creator-safe unavailable state when project list API fails`
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- `Game Hub shows active-game errors without throwing`
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- `Game Hub reports malformed active-game payloads without throwing`
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- `Game Hub displays and edits game purpose`
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- `Game Hub readiness child rows update from mock game state`
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- `Game Hub uses the wide Theme V2 tool layout at desktop widths`
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```powershell
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rg -n "<[s]tyle|[s]tyle=" docs_build/dev/BUILD_PR.md docs_build/dev/reports/PR_26175_ALFA_004-game-hub-completion-status-audit_report.md docs_build/dev/reports/PR_26175_ALFA_004-game-hub-completion-status-audit_validation-lane.md docs_build/dev/reports/PR_26175_ALFA_004-game-hub-completion-status-audit_requirements-checklist.md
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```
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Result: PASS, no matches.

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