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# Engine V2 Checkpoint System
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PR: PR_26152_246-engine-v2-checkpoint-system
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Date: 2026-06-03
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## Scope
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- Added a manifest-driven checkpoint processor.
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- Supported activate and restore actions.
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- Preserved restore scene, position, and state-key data from checkpoint definitions.
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- Avoided hard-coded spawn points.
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## Validation
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Command:
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```powershell
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node tests/engine/EngineV2CheckpointSystem.test.mjs
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```
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Result: PASS.
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## Lane Status
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| Area | Status | Notes |
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| --- | --- | --- |
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| Checkpoint definitions | PASS | Scene, position, and state-key data validate explicitly. |
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| Activation | PASS | Active checkpoint state updates through actions. |
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| Restore | PASS | Restore requests use manifest-defined checkpoint data. |
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| Invalid payloads | PASS | Missing checkpoints reject visibly. |
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| Samples | SKIP | Permanently out of scope. |
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| Tools | SKIP | Out of scope. |
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## Lanes Executed
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- engine - Engine V2 checkpoint system validation.
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- runtime - headless checkpoint request processing only.
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## Lanes Skipped
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- samples - permanently out of scope.
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- tools - out of scope.
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- browser Playwright - not part of this headless engine validation.
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## Playwright
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Playwright impacted: No browser/tool UI impact. This PR validates a headless Engine V2 runtime slice through targeted Node tests.
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## Manual Validation
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Review `src/engine/runtime/engineV2CheckpointSystem.js` and `tests/engine/EngineV2CheckpointSystem.test.mjs` to confirm checkpoints are manifest-driven.
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## Blocker Scope
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No blocker for the Engine V2 checkpoint system lane.
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# Engine V2 Container System
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PR: PR_26152_240-engine-v2-container-system
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Date: 2026-06-03
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## Scope
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- Added a manifest-driven container processor.
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- Supported chest, storage, and crate container definitions.
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- Supported open, close, deposit, and withdraw actions.
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- Kept containers inventory-backed instead of owning separate item storage.
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## Validation
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Command:
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```powershell
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node tests/engine/EngineV2ContainerSystem.test.mjs
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```
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Result: PASS.
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## Lane Status
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| Area | Status | Notes |
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| --- | --- | --- |
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| Container types | PASS | Chest, storage, and crate definitions validate. |
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| Inventory backing | PASS | Containers reference inventory states for contents. |
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| Transfers | PASS | Deposit/withdraw emit inventory transfer requests. |
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| Invalid payloads | PASS | Missing transfer inventories reject visibly. |
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| Samples | SKIP | Permanently out of scope. |
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| Tools | SKIP | Out of scope. |
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## Lanes Executed
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- engine - Engine V2 container runtime validation.
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- runtime - headless interaction processing only.
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## Lanes Skipped
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- samples - permanently out of scope.
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- tools - out of scope.
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- browser Playwright - not part of this headless engine validation.
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## Playwright
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Playwright impacted: No browser/tool UI impact. This PR validates a headless Engine V2 runtime slice through targeted Node tests.
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## Manual Validation
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Review `src/engine/runtime/engineV2ContainerSystem.js` and `tests/engine/EngineV2ContainerSystem.test.mjs` to confirm containers are inventory-backed and manifest-driven.
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## Blocker Scope
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No blocker for the Engine V2 container system lane.
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# Engine V2 Crafting Foundation
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PR: PR_26152_242-engine-v2-crafting-foundation
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Date: 2026-06-03
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## Scope
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- Added a manifest-driven crafting foundation.
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- Supported recipe input and output definitions.
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- Emitted inventory remove/add requests for crafting outcomes.
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- Avoided game-specific crafting logic.
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## Validation
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Command:
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```powershell
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node tests/engine/EngineV2CraftingFoundation.test.mjs
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```
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Result: PASS.
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## Lane Status
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| Area | Status | Notes |
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| --- | --- | --- |
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| Recipe definitions | PASS | Inputs and outputs validate from manifest data. |
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| Crafting requests | PASS | Requests emit inventory consumption and output actions. |
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| Invalid payloads | PASS | Recipes referencing missing items reject visibly. |
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| Samples | SKIP | Permanently out of scope. |
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| Tools | SKIP | Out of scope. |
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## Lanes Executed
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- engine - Engine V2 crafting foundation validation.
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- runtime - headless crafting request processing only.
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## Lanes Skipped
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- samples - permanently out of scope.
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- tools - out of scope.
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- browser Playwright - not part of this headless engine validation.
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## Playwright
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Playwright impacted: No browser/tool UI impact. This PR validates a headless Engine V2 runtime slice through targeted Node tests.
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## Manual Validation
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Review `src/engine/runtime/engineV2CraftingFoundation.js` and `tests/engine/EngineV2CraftingFoundation.test.mjs` to confirm crafting is manifest-driven.
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## Blocker Scope
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No blocker for the Engine V2 crafting foundation lane.
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# Engine V2 Economy And Currency
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PR: PR_26152_237-engine-v2-economy-and-currency
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Date: 2026-06-03
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## Scope
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- Added a manifest-driven economy and currency processor.
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- Supported multiple currencies.
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- Supported add, spend, and exchange actions.
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- Rejected insufficient balances visibly.
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## Validation
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Command:
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```powershell
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node tests/engine/EngineV2EconomyAndCurrency.test.mjs
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```
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Result: PASS.
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## Lane Status
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| Area | Status | Notes |
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| --- | --- | --- |
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| Currency definitions | PASS | Currency IDs, display names, and precision validate explicitly. |
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| Balances | PASS | Owner/currency balances update through economy actions. |
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| Exchange | PASS | Exchange requests move value between manifest-defined currencies. |
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| Invalid payloads | PASS | Overspend requests reject visibly. |
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| Samples | SKIP | Permanently out of scope. |
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| Tools | SKIP | Out of scope. |
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## Lanes Executed
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- engine - Engine V2 economy/currency validation.
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- runtime - headless possession processing only.
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## Lanes Skipped
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- samples - permanently out of scope.
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- tools - out of scope.
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- browser Playwright - not part of this headless engine validation.
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## Playwright
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Playwright impacted: No browser/tool UI impact. This PR validates a headless Engine V2 runtime slice through targeted Node tests.
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## Manual Validation
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Review `src/engine/runtime/engineV2EconomyAndCurrency.js` and `tests/engine/EngineV2EconomyAndCurrency.test.mjs` to confirm currency behavior is manifest-driven.
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## Blocker Scope
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No blocker for the Engine V2 economy/currency lane.
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# Engine V2 Equipment System
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PR: PR_26152_235-engine-v2-equipment-system
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Date: 2026-06-03
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## Scope
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- Added a manifest-driven equipment processor.
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- Supported equipped weapon, armor, accessory, and tool slots.
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- Validated item compatibility against manifest slot definitions.
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- Avoided hard-coded equipment behavior.
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## Validation
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Command:
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```powershell
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node tests/engine/EngineV2EquipmentSystem.test.mjs
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```
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Result: PASS.
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## Lane Status
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| Area | Status | Notes |
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| --- | --- | --- |
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| Slot definitions | PASS | Weapon, armor, accessory, and tool slots validate from manifest data. |
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| Equip/unequip | PASS | Equipment actions update slots through explicit requests. |
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| Invalid payloads | PASS | Disallowed item types reject visibly. |
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| Samples | SKIP | Permanently out of scope. |
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| Tools | SKIP | Out of scope. |
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## Lanes Executed
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- engine - Engine V2 equipment runtime validation.
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- runtime - headless possession processing only.
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## Lanes Skipped
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- samples - permanently out of scope.
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- tools - out of scope.
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- browser Playwright - not part of this headless engine validation.
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## Playwright
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Playwright impacted: No browser/tool UI impact. This PR validates a headless Engine V2 runtime slice through targeted Node tests.
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## Manual Validation
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Review `src/engine/runtime/engineV2EquipmentSystem.js` and `tests/engine/EngineV2EquipmentSystem.test.mjs` to confirm slots and item compatibility are manifest-owned.
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## Blocker Scope
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No blocker for the Engine V2 equipment system lane.
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# Engine V2 Interaction Runtime Closeout
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PR: PR_26152_243-engine-v2-interaction-runtime-closeout
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Date: 2026-06-03
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## Scope
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- Closed the Engine V2 interaction runtime lane.
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- Validated interactions, containers, vendors, and crafting together.
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- Kept interaction behavior generic and manifest-driven.
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- Avoided samples, tools, and game-specific interaction logic.
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## Validation
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Commands:
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```powershell
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node tests/engine/EngineV2InteractionSystem.test.mjs
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node tests/engine/EngineV2ContainerSystem.test.mjs
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node tests/engine/EngineV2VendorSystem.test.mjs
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node tests/engine/EngineV2CraftingFoundation.test.mjs
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```
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Result: PASS.
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## Lane Status
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| Area | Status | Notes |
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| --- | --- | --- |
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| Interactions | PASS | Interaction requests emit configured action handoffs. |
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| Containers | PASS | Containers remain inventory-backed. |
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| Vendors | PASS | Vendors compose inventory and economy actions. |
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| Crafting | PASS | Recipes emit input/output inventory actions. |
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| Samples | SKIP | Permanently out of scope. |
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| Tools | SKIP | Out of scope. |
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## Lanes Executed
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- engine - Engine V2 interaction closeout validation.
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- runtime - interaction, container, vendor, and crafting only.
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## Lanes Skipped
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- samples - permanently out of scope.
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- tools - out of scope.
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- browser Playwright - not part of this headless engine validation.
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## Playwright
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Playwright impacted: No browser/tool UI impact. This closeout validates headless runtime processors through targeted Node tests.
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## Manual Validation
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Review the four interaction modules and tests to confirm no sample, tool, or game-specific interaction behavior was introduced.
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## Blocker Scope
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No blocker for the Engine V2 interaction runtime lane.
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# Engine V2 Interaction System
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PR: PR_26152_239-engine-v2-interaction-system
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Date: 2026-06-03
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## Scope
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- Added a manifest-driven interaction resolver.
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- Supported open, use, activate, talk, collect, and inspect interactions.
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- Validated actor and target references.
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- Emitted action requests without hard-coded interaction behavior.
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## Validation
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Command:
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```powershell
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node tests/engine/EngineV2InteractionSystem.test.mjs
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```
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Result: PASS.
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## Lane Status
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| Area | Status | Notes |
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| --- | --- | --- |
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| Interaction types | PASS | All requested interaction types validate from manifest data. |
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| Actor/target boundary | PASS | Requests require actor and target objects to exist. |
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| Action handoff | PASS | Interactions emit configured action requests. |
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| Invalid payloads | PASS | Missing actors reject visibly. |
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| Samples | SKIP | Permanently out of scope. |
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| Tools | SKIP | Out of scope. |
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## Lanes Executed
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- engine - Engine V2 interaction runtime validation.
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- runtime - headless interaction processing only.
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## Lanes Skipped
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- samples - permanently out of scope.
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- tools - out of scope.
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- browser Playwright - not part of this headless engine validation.
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## Playwright
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Playwright impacted: No browser/tool UI impact. This PR validates a headless Engine V2 runtime slice through targeted Node tests.
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## Manual Validation
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Review `src/engine/runtime/engineV2InteractionSystem.js` and `tests/engine/EngineV2InteractionSystem.test.mjs` to confirm interactions stay manifest-driven.
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## Blocker Scope
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No blocker for the Engine V2 interaction system lane.

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