When a texture is applied to each `Geometry` rendered, it didn't displays correctly.  Maybe it's not a bug, just a wrong use of the shader but this texture works on a single `Sphere` in an other project..
When a texture is applied to each
Geometryrendered, it didn't displays correctly.Maybe it's not a bug, just a wrong use of the shader but this texture works on a single
Spherein an other project..