-
Notifications
You must be signed in to change notification settings - Fork 4
Expand file tree
/
Copy pathvalue_function.py
More file actions
308 lines (278 loc) · 15 KB
/
Copy pathvalue_function.py
File metadata and controls
308 lines (278 loc) · 15 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
"""Online value function for reward-guided sampling.
Trains a small ENSEMBLE of MLPs incrementally on user-rated generations (pairwise ranking,
not absolute-reward regression — see train_on). At inference, provides an ensemble-pessimistic
∂reward/∂conditioning as a per-step steering gradient: gradient-ascent-style steering is prone
to walking into regions a single undertrained value function scores confidently but wrongly
(confirmed live in this project — an earlier version collapsed to a degenerate "static
character" attractor). Independently bootstrap-trained ensemble members disagree exactly in
those blind-spot regions; that disagreement damps the steering step toward zero instead of
trusting it. See [[project_ltxav_manipulation]] (the original collapse) and
[[research_2026_training_free_candidates]] (why plain gradient ascent on a small reward model
is the class of method this replaces, not a novel invention).
"""
import os
import random
import torch
import torch.nn as nn
import torch.nn.functional as F
class OnlineValueFunction(nn.Module):
MIN_SAMPLES = 10
BUFFER_SIZE = 100
BATCH_SIZE = 16
TRAIN_STEPS = 20
ENSEMBLE_SIZE = 3 # tiny nets — 3x forward/backward is still near-zero vs a diffusion step
def __init__(self, hidden_dim):
super().__init__()
self.hidden_dim = hidden_dim
mid = min(256, hidden_dim // 4)
def _make_net():
return nn.Sequential(
nn.Linear(hidden_dim, mid),
nn.SiLU(),
nn.Linear(mid, 64),
nn.SiLU(),
nn.Linear(64, 1),
)
self.nets = nn.ModuleList([_make_net() for _ in range(self.ENSEMBLE_SIZE)])
self._optimizer = None
self.buffer_c = [] # compressed conditioning tensors [hidden_dim]
self.buffer_r = [] # reward floats
self.n_trained = 0
@property
def optimizer(self):
if self._optimizer is None:
self._optimizer = torch.optim.Adam(self.parameters(), lr=2e-3)
return self._optimizer
@staticmethod
def compress(conditioning):
"""[1, seq, D] or [seq, D] → [D] mean vector."""
c = conditioning.float()
if c.dim() == 3:
c = c.squeeze(0)
return c.mean(dim=0)
def forward(self, c):
"""Ensemble MEAN prediction. Used by search() and anywhere only a score (not a
gradient) is needed — those call sites are unaffected by the ensemble change."""
return torch.stack([net(c) for net in self.nets], dim=0).mean(dim=0)
def _ensemble_grad(self, c):
"""Per-member reward + gradient w.r.t. c (must already require grad), reduced to
(mean_reward, mean_grad, agreement). agreement in [0,1] is the mean pairwise cosine
similarity between members' gradient DIRECTIONS — high when the ensemble agrees which
way improves the input, low when they don't (the blind-spot signal)."""
compressed = self.compress(c)
rewards, grads = [], []
for net in self.nets:
r = net(compressed.unsqueeze(0))
g, = torch.autograd.grad(r, c, retain_graph=True)
rewards.append(r.detach())
grads.append(g)
mean_reward = torch.stack(rewards).mean()
mean_grad = torch.stack(grads).mean(dim=0)
n = len(grads)
if n > 1:
unit = torch.stack([F.normalize(g.flatten().float(), dim=0) for g in grads])
sim = unit @ unit.T
agreement = float(((sim.sum() - n) / (n * (n - 1))).clamp(0.0, 1.0).item())
else:
agreement = 1.0
return mean_reward, mean_grad, agreement
def train_on(self, conditioning, reward):
"""Add a new (conditioning, reward) sample, then train each ensemble member via
pairwise ranking on its OWN independently-sampled pairs from the buffer: Bradley-Terry
loss -log(sigmoid(V(winner) - V(loser))), same objective DPO derives its update from.
Only needs the ORDER between two rated generations to be right, not the absolute
reward magnitude — more robust than MSE regression at 10-100 samples, and
correct-by-construction for hand-tuned reward gaps that don't perfectly agree with
intent (e.g. two "great" ratings a tier apart in reward but not in quality — ranking
loss only needs both to beat a worse rating, never needs their gap to mean anything).
Reward numbers/labels are untouched by this — see _v2_reward_admissible in
conditioning.py for what's allowed to reach this buffer.
Independent per-member pair sampling (bootstrap-style), on top of independent random
init, is what gives the ensemble a meaningful disagreement signal later — members that
saw identical data every step would converge to near-identical blind spots too."""
with torch.inference_mode(False), torch.enable_grad():
c = self.compress(conditioning.clone()).detach().cpu()
self.buffer_c.append(c)
self.buffer_r.append(float(reward))
if len(self.buffer_c) > self.BUFFER_SIZE:
self.buffer_c = self.buffer_c[-self.BUFFER_SIZE:]
self.buffer_r = self.buffer_r[-self.BUFFER_SIZE:]
if len(self.buffer_c) < 2:
return
device = next(self.parameters()).device
n = len(self.buffer_c)
for _ in range(self.TRAIN_STEPS):
self.optimizer.zero_grad()
total_loss = None
for net in self.nets:
idx_win, idx_lose = [], []
for _ in range(self.BATCH_SIZE):
i, j = random.sample(range(n), 2)
if self.buffer_r[i] == self.buffer_r[j]:
continue # tie — no ranking signal, skip
if self.buffer_r[i] < self.buffer_r[j]:
i, j = j, i # i = winner (higher reward), j = loser
idx_win.append(i)
idx_lose.append(j)
if not idx_win:
continue # this member's draw was all ties; try again next step
c_win = torch.stack([self.buffer_c[i] for i in idx_win]).to(device)
c_lose = torch.stack([self.buffer_c[i] for i in idx_lose]).to(device)
margin = net(c_win) - net(c_lose)
member_loss = -F.logsigmoid(margin).mean()
total_loss = member_loss if total_loss is None else total_loss + member_loss
if total_loss is None:
continue
total_loss.backward()
self.optimizer.step()
self.n_trained += 1
def gradient(self, conditioning):
"""∂reward/∂conditioning — same shape as input, scaled by ensemble agreement
(near 0 when members disagree on direction, near 1 when they concur)."""
mlp_device = next(self.parameters()).device
orig_device = conditioning.device
with torch.inference_mode(False), torch.enable_grad():
# new_empty inside inference_mode(False) creates a normal (non-inference) tensor.
# copy_ fills it from the inference tensor without inheriting the flag.
c_fresh = torch.empty(conditioning.shape, dtype=torch.float32, device=mlp_device)
c_fresh.copy_(conditioning)
c_fresh.requires_grad_(True)
_, mean_grad, agreement = self._ensemble_grad(c_fresh)
return (mean_grad * agreement).to(orig_device, conditioning.dtype)
def ascend(self, conditioning):
"""Gradient ascent on conditioning until reward plateaus. Self-terminating, no user
params. Each step is scaled by ensemble agreement — low agreement (an OOD/blind-spot
region none of the bootstrap-trained members actually learned) shrinks the step toward
zero, which combined with the plateau-based early exit means ascent naturally stalls
instead of confidently walking into a spurious high-score region — the failure mode
that produced the documented "static character" collapse under a single value function."""
if not self.is_ready():
return conditioning
mlp_device = next(self.parameters()).device
orig_device = conditioning.device
orig_dtype = conditioning.dtype
step_size = conditioning.float().norm().item() * 0.005
# Cap total displacement at 8% of original norm — prevents stripping action/content
max_displacement = conditioning.float().norm().item() * 0.08
prev_reward = -float("inf")
with torch.inference_mode(False), torch.enable_grad():
c_orig = torch.empty(conditioning.shape, dtype=torch.float32, device=mlp_device)
c_orig.copy_(conditioning)
c = c_orig.clone()
for _ in range(50):
c = c.detach().requires_grad_(True)
reward, grad, agreement = self._ensemble_grad(c)
reward_val = reward.item()
step = F.normalize(grad.float(), dim=-1) * agreement
c = c.detach() + step_size * step
# Project back if displacement exceeds cap
delta = c - c_orig
disp = delta.norm()
if disp > max_displacement:
c = c_orig + delta * (max_displacement / disp)
if reward_val - prev_reward < 1e-3:
break
prev_reward = reward_val
return c.detach().to(orig_device, orig_dtype)
def search(self, conditioning, n=16, eps_scale=1.0):
"""Monte Carlo conditioning search: score N random perturbations, return the best.
eps_scale widens (>1) or tightens (<1) the perturbation radius. The path planner uses
a wider radius to push a disliked config region toward a different conditioning, and the
caller skips this search entirely to LOCK a liked region's conditioning in place."""
if not self.is_ready():
return conditioning
mlp_device = next(self.parameters()).device
orig_device = conditioning.device
orig_dtype = conditioning.dtype
eps = conditioning.float().norm().item() * 0.025 * float(eps_scale)
with torch.inference_mode(False), torch.no_grad():
c_base = torch.empty(conditioning.shape, dtype=torch.float32, device=mlp_device)
c_base.copy_(conditioning)
best = c_base
best_score = float(self.forward(self.compress(c_base).unsqueeze(0)).item())
for _ in range(n):
noise = F.normalize(torch.randn_like(c_base).flatten(), dim=0).reshape(c_base.shape)
candidate = c_base + eps * noise
score = float(self.forward(self.compress(candidate).unsqueeze(0)).item())
if score > best_score:
best_score = score
best = candidate
return best.detach().to(orig_device, orig_dtype)
def is_ready(self):
return len(self.buffer_c) >= self.MIN_SAMPLES
def save(self, path):
os.makedirs(os.path.dirname(path), exist_ok=True)
buf = torch.stack(self.buffer_c) if self.buffer_c else torch.zeros(0, self.hidden_dim)
torch.save({
"hidden_dim": self.hidden_dim,
"state_dict": self.state_dict(),
"buffer_c": buf,
"buffer_r": list(self.buffer_r),
"n_trained": self.n_trained,
}, path)
@classmethod
def load(cls, path):
data = torch.load(path, map_location="cpu", weights_only=False)
vf = cls(hidden_dim=data["hidden_dim"])
try:
vf.load_state_dict(data["state_dict"])
except Exception:
# Pre-ensemble checkpoint (single "net.*" instead of "nets.<i>.*"). Warm-start
# every ensemble member from the one saved net rather than discarding trained
# weights outright — they'll diverge from there as independent bootstrap training
# proceeds. If even this remapping fails, members stay at fresh random init; either
# way the buffer below (the actually irreplaceable part — real accumulated ratings)
# is restored unconditionally, regardless of whether the weights loaded.
legacy_sd = data["state_dict"]
if all(k.startswith("net.") for k in legacy_sd):
remapped = {k[len("net."):]: v for k, v in legacy_sd.items()}
for net in vf.nets:
try:
net.load_state_dict(remapped)
except Exception:
pass
buf = data["buffer_c"]
vf.buffer_c = [buf[i] for i in range(len(buf))]
vf.buffer_r = list(data["buffer_r"])
vf.n_trained = data.get("n_trained", 0)
return vf
@classmethod
def load_or_create(cls, path, hidden_dim=None):
if os.path.exists(path):
try:
return cls.load(path)
except Exception:
pass
return cls(hidden_dim=hidden_dim) if hidden_dim is not None else None
def compress_packed_latent(x, hidden_dim):
"""Pool a packed AV latent [B,1,N] (LTXAV's flattened video/audio stream layout — see
samplers._get_latent_shapes) down to a fixed-size [hidden_dim] vector, differentiably.
N varies per generation (scene length/resolution), unlike text conditioning's fixed
encoder width, so adaptive pooling (not a plain mean) is what makes a single value
function usable across differently-shaped runs. Idempotent on already-compressed input
(shape [hidden_dim]) so the same call works whether fed a live raw latent (inference,
where autograd needs to flow through this op to produce a full-shape gradient) or a
pre-compressed snapshot loaded back from disk (training, where the raw latent was never
persisted — only this vector was, to keep the sidecar file small)."""
if x.dim() == 1 and x.shape[0] == hidden_dim:
return x
c = x.float()
if c.dim() == 1:
c = c.view(1, 1, -1)
elif c.dim() == 2:
c = c.unsqueeze(1)
elif c.dim() > 3:
c = c.reshape(c.shape[0], 1, -1)
pooled = F.adaptive_avg_pool1d(c, hidden_dim) # [B,1,hidden_dim]
return pooled.mean(dim=0).reshape(-1) # average over batch (usually B=1, a no-op) -> [hidden_dim]
class LatentValueFunction(OnlineValueFunction):
"""OnlineValueFunction trained on the SAMPLER'S OWN predicted output (a packed-latent
x0_hat estimate) instead of the input text conditioning — same tiny-MLP mechanism, just
fed a different, more direct signal. See [[research_2026_training_free_candidates]] /
NoiseTilt for the idea this borrows (reward gradient computed from the model's own
prediction) and [[project_embed_guidance]] for the conditioning-space sibling this
complements. Cost stays the same as embed_guidance: one backward pass through a few
hundred params, no extra diffusion-model forward pass."""
DEFAULT_HIDDEN_DIM = 512
def compress(self, x):
return compress_packed_latent(x, self.hidden_dim)