-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathMatch.cpp
More file actions
executable file
·142 lines (128 loc) · 3.35 KB
/
Copy pathMatch.cpp
File metadata and controls
executable file
·142 lines (128 loc) · 3.35 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
#include "Match.h"
#include "Game.h"
#include "Menu.h"
#include <fstream>
#include <SFML/Graphics/Rect.hpp>
#include <SFML/Window/Event.hpp>
using namespace std;
Match::Match() {
t_music2.openFromFile("Music/match.ogg");
t_music2.setLoop(true);
t_music2.play();
tex1.loadFromFile("Textures/background.png");
background.setTexture(tex1);
background.setScale(3.9,3.9);
background.setPosition(-5,-1050);
f1.loadFromFile("Fonts/neuropolxrg.ttf");
txtlost.setFont(f1);
scoretxt.setFont(f1);
secs.setFont(f1);
secs.setScale(1,1);
scoretxt.setScale(1,1);
highscore.setFont(f1);
highscore.setCharacterSize(40);
}
void Match::Update (Game &g,RenderWindow &win) {
Time time1=clock1.getElapsedTime();
int sec = time1.asSeconds(); //clock
string secaux=to_string(sec);
secs.setString(secaux);
View player_view(FloatRect(300, 400, win.getSize().x, win.getSize().y)); //camera
p1.Update();
if(Keyboard::isKeyPressed(Keyboard::Key::Escape)){
t_music2.stop();
g.SetScene(new Menu());
}
if(p1.checkpos()){
player_view.setCenter(p1.getPositionX()+500,p1.getPositionY());
secs.setPosition(p1.getPositionX()+500,p1.getPositionY()-300); //+ view
}
if(p1.checkpos()==false){
player_view.setCenter(p1.getPositionX()-140,p1.getPositionY());
secs.setPosition(p1.getPositionX()-160,p1.getPositionY()-300); //- view
}
win.setView(player_view);
d1.Update(p1.getPositionX(),p1.getPositionY(),cont,p1.checkpos());
if(d1.CollideWith(p1)){
t_music2.stop();
t_music2.openFromFile("Music/collide.ogg");
t_music2.play();
txtlost.setString("You lost! Press Esc to exit");
txtlost.setScale(1,1);
Time timescore=clock1.getElapsedTime();
score=timescore.asSeconds();
if(checkscore(score)){
highscore.setString("New Highscore!");
savescore(score);
}
string aux=to_string(score);
scoretxt.setString("Score: " + secaux);
if(p1.checkpos()){
txtlost.setPosition(p1.getPositionX()+250,p1.getPositionY()+200);
scoretxt.setPosition(p1.getPositionX()+250,p1.getPositionY()+260);
highscore.setPosition(p1.getPositionX()+300,p1.getPositionY()-200);
}
else{
txtlost.setPosition(p1.getPositionX()-350,p1.getPositionY()+200);
scoretxt.setPosition(p1.getPositionX()-350,p1.getPositionY()+260);
highscore.setPosition(p1.getPositionX()-350,p1.getPositionY()+260);
}
Draw(win);
clock1.restart();
time1=clock1.getElapsedTime(); //timer
int t=time1.asSeconds();
while(t!=5){
if(Keyboard::isKeyPressed(Keyboard::Key::Escape)){
break;
}
time1=clock1.getElapsedTime();
t=time1.asSeconds();
}
t_music2.stop();
g.SetScene(new Menu());
}
++cont;
}
void Match::Draw (RenderWindow & win) {
win.clear(Color(0,0,0));
win.draw(background);
win.draw(txtlost);
win.draw(secs);
win.draw(scoretxt);
win.draw(highscore);
d1.Draw(win);
p1.Draw(win);
win.display();
}
void Match::savescore (int score) {
for(size_t i=0;i<5;++i){
if(score>v[i]){
v.push_back(score);
sort(v.begin(),v.end());
reverse(v.begin(),v.end());
v.pop_back();
break;
}
}
ofstream f("scoretxt.txt");
for(size_t i=0;i<5;++i){
f << v[i] << endl;
}
f.close();
}
bool Match::checkscore(int score){
int aux;
ifstream f("scoretxt.txt");
while(f>>aux){
v.push_back(aux);
}
f.close();
sort(v.begin(),v.end());
reverse(v.begin(),v.end());
for(size_t i=0;i<5;++i){
if(score>v[i] || score==v[i]){
return true;
}
}
return false;
}