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docs: プレイ動画GIFを再録画(操作シーン12秒) - #14

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docs: プレイ動画GIFを再録画(操作シーン12秒)#14
CaCC-Lab wants to merge 1 commit into
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docs/gameplay-gif-v3

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@CaCC-Lab

@CaCC-Lab CaCC-Lab commented Apr 7, 2026

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フルーツ操作シーン(りんご・ブルーベリー・レモン・ステージクリア)の12秒GIF。1.2MB。

🤖 Generated with Claude Code


Open with Devin

Summary by CodeRabbit

リリースノート

  • Chores
    • MCP サーバー設定ファイルを追加。ネットワークアクセスをローカルホストに限定する設定を実装。
    • 内部スクリプトのコメント削除とコード形式の簡潔化を実施。
    • ゲームプレイ記録スクリプトの待機時間を最適化。

- 1280x720 viewport、操作シーン0.5-12秒を抽出
- りんごクリック→ブルーベリーダブルクリック→レモン右クリック→ステージクリア
- 1.2MB、640px、10fps
- .mcp.json: headlessモード追加(WSL対応)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
@vercel

vercel Bot commented Apr 7, 2026

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The latest updates on your projects. Learn more about Vercel for GitHub.

Project Deployment Actions Updated (UTC)
v0--a1knrtgvnd4 Ready Ready Preview, Comment, Open in v0 Apr 7, 2026 10:44am
v0-mousegame Ready Ready Preview, Comment Apr 7, 2026 10:44am

@cursor

cursor Bot commented Apr 7, 2026

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PR Summary

Low Risk
Low risk: changes are limited to tooling/config and a Playwright video-recording script, with no impact on production runtime logic.

Overview
Adds a new .mcp.json configuring a headless Playwright MCP server restricted to localhost.

Updates scripts/record-gameplay.ts to adjust the recording flow/timings for a re-captured gameplay video (more apple clicks, simplified waits, and removal of collection tab switching), while keeping the same video output location and resolution.

Reviewed by Cursor Bugbot for commit d892d4f. Bugbot is set up for automated code reviews on this repo. Configure here.

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netlify Bot commented Apr 7, 2026

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Deploy Preview for rococo-monstera-807791 ready!

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@coderabbitai

coderabbitai Bot commented Apr 7, 2026

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Walkthrough

新しい.mcp.json設定ファイルが追加され、Playwright MCPサーバーの設定が定義されました。同時にscripts/record-gameplay.tsでは、不要なコメント削除、recordVideoオプションの簡潔化、タブナビゲーション処理の削除、待機時間の最適化が行われました。

Changes

Cohort / File(s) Summary
Configuration
.mcp.json
新しいMCP設定ファイルを追加。Playwright MCPサーバーをnpx経由で起動するよう設定し、ネットワークアクセスはlocalhostと127.0.0.1に限定。
Script Updates
scripts/record-gameplay.ts
スクリプトの先頭ブロックコメントを削除、recordVideoオプションを1行に簡潔化。コレクションモーダル内のタブナビゲーション処理(バッジとマスタリータブ訪問)を削除し、モーダルを開いて閉じるだけの流れに変更。待機時間を3000msから2000msに短縮。

Estimated code review effort

🎯 2 (Simple) | ⏱️ ~10 minutes

Possibly related PRs

Poem

🐰✨ ウサギが飛び跳ねて祝おう
新しい.mcpで設定きれい
スクリプト削って、シンプルに
タブ巡りはさようなら👋
待機も短く、スムーズに走る🏃

🚥 Pre-merge checks | ✅ 2 | ❌ 1

❌ Failed checks (1 warning)

Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 0.00% which is insufficient. The required threshold is 80.00%. Write docstrings for the functions missing them to satisfy the coverage threshold.
✅ Passed checks (2 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed タイトルはドキュメント関連の操作シーン再録画に関するもので、raw_summaryで確認できる.mcp.jsonとscripts/record-gameplay.tsの変更内容と一致しています。

✏️ Tip: You can configure your own custom pre-merge checks in the settings.

✨ Finishing Touches
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  • Commit on current branch
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch docs/gameplay-gif-v3

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Cursor Bugbot has reviewed your changes and found 1 potential issue.

Fix All in Cursor

Bugbot Autofix prepared a fix for the issue found in the latest run.

  • ✅ Fixed: MCP config file accidentally included in docs PR
    • .mcp.json をリポジトリから削除し、ローカル用 Playwright MCP 設定の誤コミットを解消した。

Create PR

Or push these changes by commenting:

@cursor push a8864241be
Preview (a8864241be)
diff --git a/.mcp.json b/.mcp.json
deleted file mode 100644
--- a/.mcp.json
+++ /dev/null
@@ -1,13 +1,0 @@
-{
-  "mcpServers": {
-    "playwright": {
-      "command": "npx",
-      "args": [
-        "@playwright/mcp@latest",
-        "--headless",
-        "--allowed-hosts",
-        "localhost,127.0.0.1"
-      ]
-    }
-  }
-}
\ No newline at end of file

You can send follow-ups to the cloud agent here.

Reviewed by Cursor Bugbot for commit d892d4f. Configure here.

Comment thread .mcp.json
]
}
}
}

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MCP config file accidentally included in docs PR

Low Severity

The .mcp.json file configures a local Playwright MCP server for Claude Code development tooling. This file is unrelated to the PR's stated purpose of re-recording a gameplay GIF and appears to have been accidentally included. It's a local development environment configuration (similar to .vscode/settings.json) that pins @playwright/mcp@latest, which could cause non-deterministic behavior across environments.

Fix in Cursor Fix in Web

Reviewed by Cursor Bugbot for commit d892d4f. Configure here.

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✅ Devin Review: No Issues Found

Devin Review analyzed this PR and found no potential bugs to report.

View in Devin Review to see 3 additional findings.

Open in Devin Review

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Actionable comments posted: 1

🧹 Nitpick comments (2)
scripts/record-gameplay.ts (1)

80-83: 連続した waitForTimeout 呼び出しを統合できます

2つの連続した待機(45000ms + 3000ms)は1つの呼び出しに統合可能です。

♻️ 待機時間の統合
   // タイマー終了を待つ
   console.log('Waiting for game to end...')
-  await page.waitForTimeout(45000)
-  await page.waitForTimeout(3000)
+  await page.waitForTimeout(48000)
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@scripts/record-gameplay.ts` around lines 80 - 83, Replace the two consecutive
waits with a single consolidated wait to avoid redundant calls: locate the
sequential page.waitForTimeout(45000) and page.waitForTimeout(3000) in the
recording flow (the code around the "Waiting for game to end..." console.log in
scripts/record-gameplay.ts) and change them to one page.waitForTimeout(48000)
call so the total delay is preserved while reducing duplicate awaits.
.mcp.json (1)

6-6: @latest タグを使用すると再現性のリスクがあります

@playwright/mcp@latest は将来のバージョンで破壊的変更が入った場合に予期せぬ動作を引き起こす可能性があります。バージョンを固定することを検討してください。現在の最新バージョンは 0.0.70 です。

♻️ バージョン固定の提案
       "args": [
-        "@playwright/mcp@latest",
+        "@playwright/mcp@0.0.70",
         "--headless",
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In @.mcp.json at line 6, Replace the non-reproducible dependency tag
"@playwright/mcp@latest" with a fixed version to avoid unexpected breaking
changes; update the entry in .mcp.json to use the current known-good version
(e.g., "@playwright/mcp@0.0.70") or another explicitly pinned semver, ensuring
the dependency string in the JSON is updated where "@playwright/mcp@latest"
appears.
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.

Inline comments:
In `@scripts/record-gameplay.ts`:
- Line 3: The BASE_URL default in record-gameplay.ts is set to
'http://localhost:3001' while playwright.config.ts and e2e/exploratory.spec.ts
use 'http://localhost:3000'; update the BASE_URL constant in record-gameplay.ts
(the BASE_URL declaration) to match the same default port as the other test
files (use 'http://localhost:3000'), or alternatively centralize the port via an
environment variable used by all three files so they all read the same value.

---

Nitpick comments:
In @.mcp.json:
- Line 6: Replace the non-reproducible dependency tag "@playwright/mcp@latest"
with a fixed version to avoid unexpected breaking changes; update the entry in
.mcp.json to use the current known-good version (e.g., "@playwright/mcp@0.0.70")
or another explicitly pinned semver, ensuring the dependency string in the JSON
is updated where "@playwright/mcp@latest" appears.

In `@scripts/record-gameplay.ts`:
- Around line 80-83: Replace the two consecutive waits with a single
consolidated wait to avoid redundant calls: locate the sequential
page.waitForTimeout(45000) and page.waitForTimeout(3000) in the recording flow
(the code around the "Waiting for game to end..." console.log in
scripts/record-gameplay.ts) and change them to one page.waitForTimeout(48000)
call so the total delay is preserved while reducing duplicate awaits.
🪄 Autofix (Beta)

Fix all unresolved CodeRabbit comments on this PR:

  • Push a commit to this branch (recommended)
  • Create a new PR with the fixes

ℹ️ Review info
⚙️ Run configuration

Configuration used: Organization UI

Review profile: CHILL

Plan: Pro

Run ID: 2cbc0dd3-3607-4de6-b869-dcbbf5445c7c

📥 Commits

Reviewing files that changed from the base of the PR and between 2e2315d and d892d4f.

⛔ Files ignored due to path filters (1)
  • docs/videos/gameplay.gif is excluded by !**/*.gif
📒 Files selected for processing (2)
  • .mcp.json
  • scripts/record-gameplay.ts

*/
import { chromium } from '@playwright/test'

const BASE_URL = process.env.BASE_URL || 'http://localhost:3001'

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⚠️ Potential issue | 🟡 Minor

🧩 Analysis chain

🏁 Script executed:

#!/bin/bash
# Description: Check BASE_URL defaults across the codebase
rg -n "BASE_URL|localhost:[0-9]+" --type ts -C2

Repository: CaCC-Lab/v0-mousegame

Length of output: 1983


record-gameplay.tsplaywright.config.ts のポート番号が異なります

record-gameplay.tslocalhost:3001 をデフォルトとしていますが、playwright.config.tse2e/exploratory.spec.ts は両者とも localhost:3000 を使用しています。意図的な設定でない限り、ポート番号を統一してください。

🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@scripts/record-gameplay.ts` at line 3, The BASE_URL default in
record-gameplay.ts is set to 'http://localhost:3001' while playwright.config.ts
and e2e/exploratory.spec.ts use 'http://localhost:3000'; update the BASE_URL
constant in record-gameplay.ts (the BASE_URL declaration) to match the same
default port as the other test files (use 'http://localhost:3000'), or
alternatively centralize the port via an environment variable used by all three
files so they all read the same value.

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