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is:issue state:open
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Fix trunk positions in gun configs: mortar, double and other
bugSomething went wrongSomething went wrongStatus: Open.Add center of bullet to sprite_bullet.json or bullet.json (new mechanism)
featureSomething that we want to addSomething that we want to addStatus: Open.If you quickly pick up boxes, old guns remain on the tank
bugSomething went wrongSomething went wrongStatus: Open.Remove import client services while starting server
refactoringUpgrading code baseUpgrading code baseStatus: Open.Add new bullet behaviors (mass, steamlined, and other)
featureSomething that we want to addSomething that we want to addStatus: Open.Create ComponentContainer as component in GameObject
refactoringUpgrading code baseUpgrading code baseStatus: Open.#194 In KeyJ148/TOW;Move all networks field from ClientData
refactoringUpgrading code baseUpgrading code baseStatus: Open.Find all plases of use LocationManager and change it to getGameObject().getLocation()
refactoringUpgrading code baseUpgrading code baseStatus: Open.Delete cc.abro.tow.client.tanks.stats.Stats#toString
refactoringUpgrading code baseUpgrading code baseStatus: Open.Refactoring gui update logic
refactoringUpgrading code baseUpgrading code baseStatus: Open.Use Render class in gun and armor components
refactoringUpgrading code baseUpgrading code baseStatus: Open.Move collision from PlayerTankMovementControllerComponent to another component
refactoringUpgrading code baseUpgrading code baseStatus: Open.