Optimize recurring rolls and prepare 0.4.3 - #33
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What changed
0.4.3and document the release0.4.3example at 1280x720 and 60 fpsWhy
Repeated
TextPaintermeasurement caused transition-start UI-thread spikes, especially across recurring labels. Separately, the outgoing fade layer used the nominal line height even though the rolling slot allowed vertical bleed, so accents and descenders could be clipped during animation.Performance
Across the macOS profile matrix, UI p99 improved by roughly 21–29% for the 96/192 stress workloads. Missed raster-frame count remained zero. The original macOS showcase was rebuilt and visually accepted without layout or animation regressions.
Preview
The refreshed WebP is a fresh render of the
0.4.3example, not a conversion of the previous recording. It contains 1,542 opaque frames over 25.7 seconds at 60 fps and loops indefinitely. Sampled version and transition frames were visually checked for the vertical clipping regression.Validation
flutter analyzeflutter test(102 tests)cd example && flutter analyzecd example && flutter test(23 tests)dart pub publish --dry-run(0 warnings)Release
Merging this PR does not publish the package. After the merge and a green
mainCI run, pushingv0.4.3on the resultingorigin/maincommit will trigger the publish workflow.