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InteropMemoryHelpergood first issueGood for newcomersGood for newcomerspriority: lowLow priorityLow prioritytechnical debtIt affects the difficulties of future developmentIt affects the difficulties of future developmentStatus: Open.#357 In NoiseStudio/NoiseEngine;Investigate and probably remove redundant allocation in cast from Rust's
VectoInteropArrayinvalidThis doesn't seem rightThis doesn't seem rightoptimizationThis can be optimizedThis can be optimizedpriority: lowLow priorityLow priorityStatus: Open.#356 In NoiseStudio/NoiseEngine;Tests of
MemoryHelpergood first issueGood for newcomersGood for newcomerspriority: lowLow priorityLow prioritytechnical debtIt affects the difficulties of future developmentIt affects the difficulties of future developmentStatus: Open.#354 In NoiseStudio/NoiseEngine;Replace
NotUsedComponentwith support entity system withoutOnUpdateEntitymethodenhancementNew feature or requestNew feature or requestpriority: lowLow priorityLow priorityStatus: Open.Font rendering
enhancementNew feature or requestNew feature or requestpriority: highHigh priorityHigh priorityStatus: Open.Create .editorconfig
enhancementNew feature or requestNew feature or requestpriority: mediumMedium priorityMedium priorityStatus: Open.#348 In NoiseStudio/NoiseEngine;Texture2D.FromFilesometimes throwsAttempted to divide by zero.bugSomething isn't workingSomething isn't workingpriority: lowLow priorityLow priorityStatus: Open.Assert texel format in
TextureGetPixelsmethodenhancementNew feature or requestNew feature or requestpriority: lowLow priorityLow priorityStatus: Open.Interop audio player
enhancementNew feature or requestNew feature or requestpriority: highHigh priorityHigh priorityStatus: Open.NoiseEngine.Jobssystem generator not generating code when system uses old namespace definitionbugSomething isn't workingSomething isn't workinggood first issueGood for newcomersGood for newcomerspriority: lowLow priorityLow priorityStatus: Open.Mesh collider
enhancementNew feature or requestNew feature or requestpriority: highHigh priorityHigh priorityStatus: Open.Warn when a system inherited from
Jobs.EntitySystem<>not using thread storage inOnUpdateEntitymethodenhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomerspriority: lowLow priorityLow priorityStatus: Open.#320 In NoiseStudio/NoiseEngine;