Catalog: laguna-s earns auto placement — 4/4 on team-bench at 2bit - #134
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…bit, floors encode the wired-memory rule The user-requested laguna-s@2bit live test confirmed the serving hypothesis and passed the promotion gate: 35GB of 2bit weights fit inside the ~72%-of-RAM wired GPU limit on a 64GB Mac and score 4/4 on team-bench at 5.4 tok/s (codegen/bugfix/edit compiled + asserted, strict JSON), while 3bit (51.5GB) exceeds that limit and stalls to ~0 tok/s in the MoE expert path. laguna-s therefore returns to the head of the auto ladder with quant floors raised to keep every rung GPU-resident (2bit@64, 3/4bit@96, 6bit@192, 8bit@256): auto on a 64GB machine now provisions the bench-proven laguna-s@2bit, and no tier can resolve to a quant that would repeat the 3bit stall. nemotron-30b (1/4) and qwen3.6-35b (nvfp4 unsupported) stay explicit-only. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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What
Follow-up to #133, completing the requested laguna-s@2bit live test — and it passed the promotion gate:
That makes laguna-s the second 4/4 model (alongside coder-32b) and confirms the serving hypothesis from #133's failure analysis: the MoE path works exactly when the weights fit wired GPU memory (~72% of RAM). 2bit = 35GB fits a 64GB Mac's ~46GB wired limit and generates cleanly; 3bit = 51.5GB exceeds it and stalls to ~0 tok/s.
Changes
/team delegate localnow provisions the bench-provenlaguna-s@2bit.laguna_floors_keep_weights_inside_wired_gpu_memoryasserts 3bit can never resolve on 64GB.Tests
1,573/1,574 across hi-agent / hi-tools / hi / hi-tui (the one failure is the documented load-flaky
dependent_task_waits_for_successin an untouched subsystem; passes in isolation).🤖 Generated with Claude Code