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1 | 1 | # Lane Compilation Report |
2 | 2 |
|
3 | | -Generated: 2026-05-26T21:43:06.648Z |
4 | | -Status: PASS |
| 3 | +Generated: 2026-05-26T21:52:45.136Z |
| 4 | +Status: FAIL |
5 | 5 |
|
6 | 6 | ## Lane Graph |
7 | 7 |
|
8 | 8 | | Lane | Status | Affected Surface | Targets | Commands | Reason | |
9 | 9 | | --- | --- | --- | --- | --- | --- | |
10 | 10 | | workspace-contract | SKIP | Workspace Manager V2 contract and lifecycle behavior | tests/playwright/tools/WorkspaceManagerV2.spec.mjs | C:\nvm4w\nodejs\node.exe C:\Users\davidq\Documents\GitHub\HTML-JavaScript-Gaming\node_modules\@playwright\test\cli.js test tests/playwright/tools/WorkspaceManagerV2.spec.mjs --project=playwright --workers=1 --reporter=list | Lane was not selected. | |
11 | | -| tool-runtime | PASS | First-class tool runtime behavior | tests/playwright/tools/AssetManagerV2.spec.mjs; tests/playwright/tools/PreviewGeneratorV2Baseline.spec.mjs; tests/playwright/tools/CollisionInspectorV2.spec.mjs | C:\nvm4w\nodejs\node.exe C:\Users\davidq\Documents\GitHub\HTML-JavaScript-Gaming\node_modules\@playwright\test\cli.js test tests/playwright/tools/AssetManagerV2.spec.mjs --grep "launch guard|temporary UAT context|rejects non-Workspace" --project=playwright --workers=1 --reporter=list; C:\nvm4w\nodejs\node.exe C:\Users\davidq\Documents\GitHub\HTML-JavaScript-Gaming\node_modules\@playwright\test\cli.js test tests/playwright/tools/PreviewGeneratorV2Baseline.spec.mjs tests/playwright/tools/CollisionInspectorV2.spec.mjs --project=playwright --workers=1 --reporter=list | Lane graph, command shape, targets, fixtures, and ownership compile before runtime. | |
12 | | -| game-runtime | PASS | Game-owned Playwright runtime behavior | tests/playwright/games/AsteroidsBackgroundAssetResolution.spec.mjs; tests/playwright/games/AsteroidsBeatTiming.spec.mjs; tests/playwright/games/AsteroidsGameSceneCleanup.spec.mjs; tests/playwright/games/AsteroidsShipStateVisuals.spec.mjs | C:\nvm4w\nodejs\node.exe C:\Users\davidq\Documents\GitHub\HTML-JavaScript-Gaming\node_modules\@playwright\test\cli.js test tests/playwright/games/AsteroidsBackgroundAssetResolution.spec.mjs tests/playwright/games/AsteroidsBeatTiming.spec.mjs tests/playwright/games/AsteroidsGameSceneCleanup.spec.mjs tests/playwright/games/AsteroidsShipStateVisuals.spec.mjs --project=playwright --workers=1 --reporter=list | Lane graph, command shape, targets, fixtures, and ownership compile before runtime. | |
13 | | -| integration | PASS | Workspace, tool, game index, and manifest handoff behavior | tests/playwright/integration/GameIndexPreviewManifestResolution.spec.mjs | C:\nvm4w\nodejs\node.exe C:\Users\davidq\Documents\GitHub\HTML-JavaScript-Gaming\node_modules\@playwright\test\cli.js test tests/playwright/integration/GameIndexPreviewManifestResolution.spec.mjs --grep Pong --project=playwright --workers=1 --reporter=list | Lane graph, command shape, targets, fixtures, and ownership compile before runtime. | |
14 | | -| engine-src | PASS | src/ engine and shared runtime capability behavior | tests/core/EngineCoreBoundaryBaseline.test.mjs; tests/core/FrameClock.test.mjs; tests/core/FixedTicker.test.mjs; tests/assets/AssetLoaderSystem.test.mjs; tests/audio/AudioService.test.mjs; tests/input/InputMap.test.mjs; tests/input/KeyboardState.test.mjs; tests/input/MouseState.test.mjs; tests/input/GamepadInputAdapter.test.mjs; tests/input/GamepadHapticsService.test.mjs; tests/render/Renderer.test.mjs | C:\nvm4w\nodejs\node.exe scripts/run-node-test-files.mjs tests/core/EngineCoreBoundaryBaseline.test.mjs tests/core/FrameClock.test.mjs tests/core/FixedTicker.test.mjs tests/assets/AssetLoaderSystem.test.mjs tests/audio/AudioService.test.mjs tests/input/InputMap.test.mjs tests/input/KeyboardState.test.mjs tests/input/MouseState.test.mjs tests/input/GamepadInputAdapter.test.mjs tests/input/GamepadHapticsService.test.mjs tests/render/Renderer.test.mjs | Lane graph, command shape, targets, fixtures, and ownership compile before runtime. | |
| 11 | +| tool-runtime | SKIP | First-class tool runtime behavior | tests/playwright/tools/AssetManagerV2.spec.mjs; tests/playwright/tools/PreviewGeneratorV2Baseline.spec.mjs; tests/playwright/tools/CollisionInspectorV2.spec.mjs | C:\nvm4w\nodejs\node.exe C:\Users\davidq\Documents\GitHub\HTML-JavaScript-Gaming\node_modules\@playwright\test\cli.js test tests/playwright/tools/AssetManagerV2.spec.mjs --grep "launch guard|temporary UAT context|rejects non-Workspace" --project=playwright --workers=1 --reporter=list; C:\nvm4w\nodejs\node.exe C:\Users\davidq\Documents\GitHub\HTML-JavaScript-Gaming\node_modules\@playwright\test\cli.js test tests/playwright/tools/PreviewGeneratorV2Baseline.spec.mjs tests/playwright/tools/CollisionInspectorV2.spec.mjs --project=playwright --workers=1 --reporter=list | Lane was not selected. | |
| 12 | +| game-runtime | SKIP | Game-owned Playwright runtime behavior | tests/playwright/games/AsteroidsBackgroundAssetResolution.spec.mjs; tests/playwright/games/AsteroidsBeatTiming.spec.mjs; tests/playwright/games/AsteroidsGameSceneCleanup.spec.mjs; tests/playwright/games/AsteroidsShipStateVisuals.spec.mjs | C:\nvm4w\nodejs\node.exe C:\Users\davidq\Documents\GitHub\HTML-JavaScript-Gaming\node_modules\@playwright\test\cli.js test tests/playwright/games/AsteroidsBackgroundAssetResolution.spec.mjs tests/playwright/games/AsteroidsBeatTiming.spec.mjs tests/playwright/games/AsteroidsGameSceneCleanup.spec.mjs tests/playwright/games/AsteroidsShipStateVisuals.spec.mjs --project=playwright --workers=1 --reporter=list | Lane was not selected. | |
| 13 | +| integration | SKIP | Workspace, tool, game index, and manifest handoff behavior | tests/playwright/integration/GameIndexPreviewManifestResolution.spec.mjs | C:\nvm4w\nodejs\node.exe C:\Users\davidq\Documents\GitHub\HTML-JavaScript-Gaming\node_modules\@playwright\test\cli.js test tests/playwright/integration/GameIndexPreviewManifestResolution.spec.mjs --grep Pong --project=playwright --workers=1 --reporter=list | Lane was not selected. | |
| 14 | +| engine-src | SKIP | src/ engine and shared runtime capability behavior | tests/core/EngineCoreBoundaryBaseline.test.mjs; tests/core/FrameClock.test.mjs; tests/core/FixedTicker.test.mjs; tests/assets/AssetLoaderSystem.test.mjs; tests/audio/AudioService.test.mjs; tests/input/InputMap.test.mjs; tests/input/KeyboardState.test.mjs; tests/input/MouseState.test.mjs; tests/input/GamepadInputAdapter.test.mjs; tests/input/GamepadHapticsService.test.mjs; tests/render/Renderer.test.mjs | C:\nvm4w\nodejs\node.exe scripts/run-node-test-files.mjs tests/core/EngineCoreBoundaryBaseline.test.mjs tests/core/FrameClock.test.mjs tests/core/FixedTicker.test.mjs tests/assets/AssetLoaderSystem.test.mjs tests/audio/AudioService.test.mjs tests/input/InputMap.test.mjs tests/input/KeyboardState.test.mjs tests/input/MouseState.test.mjs tests/input/GamepadInputAdapter.test.mjs tests/input/GamepadHapticsService.test.mjs tests/render/Renderer.test.mjs | Lane was not selected. | |
15 | 15 | | samples | SKIP | Affected samples lane, on request only | tests/samples/SamplesProgramCombinedPass.test.mjs; tests/samples/FullscreenRuleEnforcement.test.mjs | C:\nvm4w\nodejs\node.exe scripts/run-node-test-files.mjs tests/samples/SamplesProgramCombinedPass.test.mjs tests/samples/FullscreenRuleEnforcement.test.mjs | Lane was not selected. | |
| 16 | +| invalid-targeted-closeout-lane | FAIL | unknown | none | none | Requested lane does not exist in laneDefinitions. | |
16 | 17 |
|
17 | 18 | ## Compilation Failures |
18 | 19 |
|
19 | | -No lane compilation failures. |
| 20 | +- Unknown lane requested: invalid-targeted-closeout-lane |
20 | 21 |
|
21 | 22 | ## Deterministic Setup Rules |
22 | 23 |
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