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| 1 | +# Runtime Engine Closeout |
| 2 | + |
| 3 | +PR: PR_26152_203-runtime-engine-closeout |
| 4 | +Date: 2026-06-02 |
| 5 | + |
| 6 | +## Scope |
| 7 | + |
| 8 | +- Closed the manifest-driven engine runtime lane. |
| 9 | +- Confirmed error reporting, determinism, fixture hardening, and playable scene UAT validation. |
| 10 | +- Documented remaining engine blockers only. |
| 11 | +- Defined the next lane after playable runtime. |
| 12 | + |
| 13 | +## Validation |
| 14 | + |
| 15 | +Commands: |
| 16 | + |
| 17 | +```powershell |
| 18 | +node tests/engine/RuntimeErrorReporting.test.mjs |
| 19 | +node tests/engine/RuntimeDeterminismValidation.test.mjs |
| 20 | +node tests/engine/RuntimeManifestFixtureHardening.test.mjs |
| 21 | +node tests/engine/RuntimePlayableSceneUat.test.mjs |
| 22 | +``` |
| 23 | + |
| 24 | +Result: PASS. |
| 25 | + |
| 26 | +Additional static check: |
| 27 | + |
| 28 | +```powershell |
| 29 | +git diff --check |
| 30 | +``` |
| 31 | + |
| 32 | +Result: PASS with one line-ending advisory for `tests/engine/RuntimeManifestDrivenFixture.mjs`; no whitespace error. |
| 33 | + |
| 34 | +## Lane Status |
| 35 | + |
| 36 | +| Area | Status | Notes | |
| 37 | +| --- | --- | --- | |
| 38 | +| Runtime error reporting | PASS | Visible reports cover manifest, object, terrain, environment, rule, input, collision, and render stages. | |
| 39 | +| Determinism | PASS | Identical manifest/input runs produce repeatable frame, object, and render output. | |
| 40 | +| Fixture hardening | PASS | Valid and invalid engine fixtures exist with no sample/tool fixture dependency. | |
| 41 | +| Playable scene UAT | PASS | Terrain, object, environment, rules, input, collision, and render validate together. | |
| 42 | +| Samples | SKIP | Permanently out of scope. | |
| 43 | +| Tools | SKIP | Out of scope. | |
| 44 | + |
| 45 | +## Remaining Engine Blockers |
| 46 | + |
| 47 | +No blocker remains for the current headless manifest-driven runtime lane. |
| 48 | + |
| 49 | +Future engine work can extend: |
| 50 | + |
| 51 | +- richer render target integration |
| 52 | +- richer asset binding |
| 53 | +- fuller rule execution |
| 54 | +- broader collision shape support |
| 55 | +- browser-facing runtime harness |
| 56 | + |
| 57 | +## Next Lane |
| 58 | + |
| 59 | +Next lane: browser-facing manifest runtime harness. |
| 60 | + |
| 61 | +Expected first slice: |
| 62 | + |
| 63 | +- mount the headless manifest-driven runtime into a browser render target |
| 64 | +- keep manifest config as the only scene source |
| 65 | +- preserve visible error reporting |
| 66 | +- keep samples out of scope until explicitly requested |
| 67 | + |
| 68 | +## Lanes Executed |
| 69 | + |
| 70 | +- engine - runtime closeout validation. |
| 71 | +- runtime - manifest-driven playable runtime validation. |
| 72 | + |
| 73 | +## Lanes Skipped |
| 74 | + |
| 75 | +- samples - permanently out of scope. |
| 76 | +- tools - out of scope. |
| 77 | +- recovery/UAT outside engine runtime - out of scope. |
| 78 | + |
| 79 | +## Playwright |
| 80 | + |
| 81 | +Playwright impacted: No browser/tool UI impact in this closeout. The runtime lane remains validated through targeted Node tests. |
| 82 | + |
| 83 | +## Manual Validation |
| 84 | + |
| 85 | +Review the closeout tests and reports to confirm the runtime lane is manifest-driven only and no sample or tool paths are used. |
| 86 | + |
| 87 | +## Blocker Scope |
| 88 | + |
| 89 | +No blocker for the manifest-driven engine runtime lane closeout. |
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