Software engineer building web applications, game platforms and occasionally questionable experiments
I'm Pavel, also known as Zapolyarny (or ZapolyarnyDev)
I build web applications, backend systems and Minecraft platforms. I also enjoy experimenting with unusual ideas and side projects
My main ecosystem is Java and Kotlin, but I also work with Go, TypeScript, React, Vue and infrastructure tooling
- Backend and full-stack web applications
- Game and Minecraft platforms and server infrastructure
- Open-source development
- Experimental software and simulations
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Self-organizing neuroacoustic environment that converts live audio into the dynamics of coupled oscillators. Stack: Python, NumPy, SciPy, Numba, PySide6, Nix |
Self-hosted medical platform with role-based access, appointment management and OIDC authentication Stack: Java, Spring Boot, PostgreSQL, jOOQ, Keycloak, Docker |
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Velocity plugin for creating and managing virtual Minecraft servers inside the proxy environment Stack: Java, Velocity, Minecraft |
Native Android timetable app developed for the college where I study Stack: Kotlin, Android |
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Source code of my personal website and development blog. Stack: Astro, TypeScript |
3D graphics library for PlayStation 2 built to explore rendering, transformations and the gsKit graphics synthesizer. Stack: C, PlayStation 2, gsKit |
I'm currently working as a Junior Developer at Cristalix, contributing to production game modes

