πππππππ π€πππ‘ ππ π¦ππ π‘πππππ¦,
πππ π€βππ‘ π€π π πππ π‘ππππ¦.
hello, this is Yu here, indie developer.
system, parallel computing, agent harness, developer experience
graphic design, user experience, sociology, writing
-
3D sparse convolution library for point clouds, optimized for Apple Silicon with full inference/training support and a sibling CUDA implementation forked and extended from MIT's TorchSparse for training on PyTorch plus MLIR based conversion.
-
gaussfield (stub currently)
READY TO GO!(Apple seems to support 3DGS rendering on OS Beta 27)Native optimized implementation of 3D Gaussian Splatting for Apple Silicon with best effort.Need to consider again...
you can get in touch with me through the following:
- me@iki.moe for personal work
- rain@alphayou.io for Alpha You support



