Fractbox Engine is a client-side rendering library — it runs entirely in the browser, has no network calls, no server, and no dependencies. The realistic surface is small, but reports are welcome.
Please report suspected vulnerabilities privately via GitHub's Report a vulnerability (Security → Advisories) rather than a public issue.
Useful things to include: the affected file, a minimal reproduction, the browser and GPU involved, and the impact you observed.
- The engine generates WGSL/GLSL shader source from a formula op-list. Formula data is treated as untrusted structure but produces only shader code, not arbitrary host execution. Reports about shader-generation edge cases (malformed op-lists, resource exhaustion) are in scope.
- This repository is a read-only mirror; fixes are made upstream and republished.