Add SceneTree::get_singleton()#2007
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Adds a
SceneTree::get_singleton()to godot-cpp which mirrors the method available to modules in Godot core. SceneTree is not a registered engine singleton so I implemented it like it was suggested in the issue (thanks to @dsnopek):the declaration is injected into the generated header with a binding_generator.py specias case. I added a test method and assertion to the integration test.
Fixes #1597
AI disclosure
I used claude to brainstorm then make sure I didn't miss any blind spots/repo conventions. All code was written and reviewed by me.