- Deferred Rendering
- GBuffer (Color, Normal, WorldPos)
- Lighting & Shadows
- Directional Lights (Cascaded Shadows)
- Point Lights
- PCF Shadows
- Simple Particles
ScaldEngine uses the CMake configuration system.
Generate project files by running generate_project_files.bat.
If you are working with Visual Studio 2022, you can setup a Visual Studio solution by running build_debug.bat.
The solution files are written to build/ and the binary output is located in build/bin.


