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| Demo

https://youtu.be/U9_097GbTu0

Demo

Roblox Admin Command System

A modular admin command system built in Lua for Roblox, designed to manage game states, player data, and custom administrative controls in real time.

| Features

  • Command-based admin system using chat prefixes (;)
  • Group-based permission system
  • Real-time game state control (Permanent Death System)
  • Player Data Manipulation:
    • Set currency (Ryo)
    • Set skill points
    • Set rank, title, village, and gender
  • Dynamic UI feedback using Tween animations anad custom made user-interface
  • Intergrated notification system
  • Partial username matching

| Example Commands

  • ;pdon
  • ;pdoff
  • ;setryo username 1000
  • ;setsp username 1000
  • ;setrank username 5
  • ;setvillage username Leaf

| System Design

  • Modular command handler using a command table
  • Event-driven architecture using RemoteEvents
  • Input validation for all commands
  • Separation between UI, logic, and data handling

| Why This Project?

Admin command systems are essential in Roblox game development, allowing developers and moderators to control gameplay, manage players, and trigger live events.

This project demonstrates:

  • System design and modular architecture
  • Event-driven programming
  • Real-time client-server interaction
  • Scalable command handling

| Architecture Overview

  • Commands stored in a table for dynamic execution
  • Chat listener parses prefix-based input (;)
  • Player lookup system supports partial usernames
  • RemoteEvents used for client-server communication
  • TweenService used for UI transitions

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Modular Roblox admin command system with real time server control, player data management, and dynamic UI feedback.

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