feat(app): auto-update linked modpacks before launch and in background#6438
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amnesiaof wants to merge 6 commits into
Open
feat(app): auto-update linked modpacks before launch and in background#6438amnesiaof wants to merge 6 commits into
amnesiaof wants to merge 6 commits into
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… into auto-modpack-update
… into auto-modpack-update
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Pull request changelogAppAddedChangedDeprecatedRemovedFixedSecurityWebsiteAddedChangedDeprecatedRemovedFixedSecurityHostingAddedChangedDeprecatedRemovedFixedSecurity |
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Adds an
auto_update_modpacksetting per profile. When enabled for a linked modpack, checks for and applies updates before launching and periodically in the background.Backend (packages/app-lib, apps/app):
auto_update_modpack INTEGER NULLcolumn on theprofilestable + migrationauto_update_modpack: Option<bool>field onProfile, deserialized from DBEditProfilewithdouble_optionserde, wired intoprofile_editrun_credentials: if enabled and update available, runs updateauto_update_all_modpacks()— iterates all profiles, skips running ones, updates if enabledmain.rs: spawns after 30s, runs auto-update every 60 minutesprofile_auto_update_all_modpacksFrontend (apps/app-frontend):
auto_update_modpack?: booleanonGameInstancetypehasLinkedModpack)edit()with local/remote sync watchersThe main idea is the auto-update flow itself — code can be tightened up on review if needed.