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True tile animation animation refinement#14205

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runelite-github-app[bot] merged 33 commits into
runelite:masterfrom
Posiedien76:TrueTileAnimation-AnimationRefinement
Jul 23, 2026
Merged

True tile animation animation refinement#14205
runelite-github-app[bot] merged 33 commits into
runelite:masterfrom
Posiedien76:TrueTileAnimation-AnimationRefinement

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@Posiedien76

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Animation refinement

This changelist iterates on the existing animation pipeline to make use of the "PoseAnimation" system to allow for better animation blending overall. I still swap to the old system for special animations and exceptions though

Simple change to update the renderer to not update the actual animation tick every single frame, but convert it back to a 60FPS base range
The GPU plugin is required currently for this plugin.
…m to set to the true model position while walking.
Mainly->
1) Allow keyboard control with adaptive camera mode
2) Properly set a predicted Y value on the camera
3) Keep a cache of action names to help identification
4) Default Config changes and always hop mode
5) Use and "Cast" spell bug fixes
6) Footprint height added to model
7) More teleports on the teleport list
The focus of this changelist is to fix several small bugs and refinement for the camera.
The majority of these related to improving the smoothing.

MK677 also made some useful improvements as well!

Tested in a variety of scenarios to make sure I didn't break anything.
The focus of this changelist is to fix several small bugs and refinement for the camera.
The majority of these related to improving the smoothing.

MK677 also made some useful improvements as well!

Tested in a variety of scenarios to make sure I didn't break anything.
Mainly with teleports, NPC vs game object priority, and clicks
This changelist disables draw on the old overhead options (and provides a toggle to turn that back on);
This moves the overheads, text, skull, hp bar, and hitsplats
This changelist iterates on the existing animation pipeline to make use of the "PoseAnimation" system to allow for better animation blending overall. I still swap to the old system for special animations and exceptions though
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runelite-github-app Bot commented Jul 23, 2026

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This plugin requires a review from a Plugin Hub maintainer. The reviewer will request any additional changes if needed.


Internal use only: Reviewer details Maintainer details

@Posiedien76 Posiedien76 reopened this Jul 23, 2026
@runelite-github-app
runelite-github-app Bot merged commit 49c7818 into runelite:master Jul 23, 2026
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