22-year-old student passionate about programming and infrastructure. Always learning and exploring new technologies to build, optimize, and innovate. Driven to grow and contribute to the tech community!
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Hello! My name is James. I am an open source developer focusing on geospatial web technologies. I am currently working in my free time to maintain my open source library Terra Draw, which allows users to draw on web maps.
👋 Hi! My name is Fabrizio and I'm part of the PHP open source world since 2003! I'be been active in the Magento world, then I've maintained OpenMage for ~3.5 years and now I focus all my energy on MahoCommerce and AI-related projects with LLPhant.
Keep the OpenBenches website alive. You sponsorship pays for hosting, services, development, and bug fixing.
Reactive Marbles is owned and operated by the ReactiveUI Association, Inc. We are an organization committed to maintaining ReactiveUI and teaching Reactive Programming for application development in .NET
I make tools for live broadcasters to help build and manage their communities. I ❤ OSS and the Twitch community!
Support Brecht Sanders's open source work, including some widely used C/C++ projects, a personal build of GCC+MinGW-w64 at https://winlibs.com/ and contributions to variousprojects to make them build on Windows.
Support itzg's open source work
The Zauberzeug team excels in turning complex challenges into innovative products, with [NiceGUI](https://nicegui.io) leading our open-source contributions. Back our creative tech leaps; together, we can push the boundaries of possibility.
Support my work on open source modules, libraries and frameworks.
I usually write open source software libraries and small CLI programs, which means their consumers are mostly software engineers. My interests are: fediverse & CJK languages.
Support DraftShift Design's open source work
Open source developer tools, coding agents, and automation experiments from All Tuner Labs.
I am a passionate software developer who likes to help other devs to level up their skills.
Axmol Engine is an open-source, C++ multi-platform engine designed for mobile devices, desktop, and Xbox, well-suited for 2D game development. It was launched in November 2019 as a fork of Cocos2d-x v4.0.
Support coreyja's streaming and open source work
helps accelerating smart use of renewable energy with evcc ☀️
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