Intercepts player messages and sends them to the specified webhook URL via a POST request (parameters: nick, message, password).
Intercepts player messages and sends them to the specified webhook URL via a POST request (parameters: nick, message, password).
webhook-url: "https://your-server/endpoint"
password: "your_password"
# optional: no-permission-message, config-reloaded, main-text/c2h reload— reload the config (requiresc2h.reloadpermission).
c2h.reload— access to reload.
Uses aiohttp
async def minecraft(request: aiohttp.web.Request):
data = await request.post()
if data.get("password") != config.tokens.chattohttp:
logger.info("Invalid password")
return aiohttp.web.Response(text="Password is not valid", status=401)
nick = data.get("nick")
if not formatter.is_valid_mc_nick(nick):
return aiohttp.web.Response(text="Nick is not valid", status=406)
logger.info(f"{nick} said: {message}")
return aiohttp.web.Response(text="ok")Install Maven and run
mvn clean package
The plugin uses SemVer - <major>.<minor>.<patch>
- major - incompatible changes
- minor - compatible feature changes
- patch - non-functional changes (bugfixes)