💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)
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Updated
Jul 9, 2025 - HLSL
💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)
This repository enables the use of a MainLight and Shadow Node through Unity's Custom Shader Graph without requiring manual keyword definitions.
Salesforce custom lightning lookup components
Standalone SignalRGB plugin for Redragon K630 interfacing directly with the EVision MCU protocol.
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