Java-based taxi dispatching system for single and multi-agent coordination in grid world environments
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Updated
Oct 7, 2023 - Java
Java-based taxi dispatching system for single and multi-agent coordination in grid world environments
Adds keyboard grid-based navigation to a DOM context
Some demo use cases for roving-grid-ux
TurtleBot3 navigation in ROS2 Humble: Features camera-based lane centering, grid traversal (BFS), and an A* Sokoban puzzle solver.
Final project for Stanford's Code in Place. An interactive Python terminal simulator of a NASA lunar rover, utilizing finite state machine for engine initialization and 2D grid spatial navigation with collision detection.
Arduino based grid navigation line following robot with node detection and timed stop logic
Unity Pathfinders Visualized is a Unity project that visualizes fundamental pathfinding algorithms. It features Breadth-First Search (BFS) for efficient pathfinding in unweighted graphs, Depth-First Search (DFS) for deep exploration useful in maze generation, and Swarm Pathfinding, an alternative approach inspired by swarm behavior.
A limited-capacity rescue boat rescues passengers, retrieves black boxes, and drops off passengers at a station with 5 actions (Pick-up, Drop, Retrieve, Movement) using BFS, DFS, Iterative deepening, Greedy with 2 heuristics, and A* with 2 admissible heuristics.
A stack-based pathfinding and navigation simulator built in C++ using SFML. This project simulates an intelligent agent navigating through a procedurally generated 2D environment containing dynamic movement constraints such as directional force vectors and rollback tunnels.
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