4x4 Vehicle configurator using Three.js
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Updated
Jul 16, 2026 - JavaScript
4x4 Vehicle configurator using Three.js
3D city built entirely in Blender. I used react-three-fiber to render the Blender city map in the browser, and react-three/rapier for physics. More features are in progress…
Monorepo that hosts web clients for the flipper front, DMD and back screen.
A simple example of using Rapier2d on cocoscreater 3.8.x
Nova-X is a 3D obstacle game developed with React, Three.js (React Three Fiber), Rapier physics, and CSS. It challenges players to navigate a rolling ball and avoid a series of incoming obstacles, all set in a space-themed environment.
我的博客前端。
a creative full stack developer portfolio by Catherine Arnado. Built to showcase interactive web experiences and creative work with modern tech.
First in the world video to 3d physics playground pipeline
A 2D platformer game built with React Three Fiber (R3F) and integrated with LDTK (Level Designer Toolkit) for level design and physics using Rapier.
A thrilling 3D zombie survival game built with React, Three.js, and React Three Fiber. Navigate through a post-apocalyptic city environment while avoiding zombie hordes in this immersive web-based game.
Because the world definitely needed another React dev's 3D experiments. Watch as I turn perfectly good WebGL into questionable entertainment. Side effects may include excessive GPU usage and mild confusion. 🎪
A high-craft 3D voxel action-RPG in the browser: a procedural frontier of 10 biomes, four combat Aspects, distinct elemental spellcasting, ECS mobs, trading, and a boss climax. React 19 + Three.js (R3F) + Rapier physics. Playable on desktop, iPad & iPhone.
A 3D obstacle course game built with React Three Fiber, featuring a third-person character controller with movement and animations. Currently in early development, with plans for level completion, multiplayer, and collectibles.
This project is a 3rd Person Character Controller with Minimap built using React, Three.js (via React Three Fiber), and Rapier physics. It allows users to control a 3D character in various detailed environments, with real-time minimap tracking and smooth camera/character controls. The environments are GLB models, and the user can switch maps.
Multiplayer physics sandbox in space. Procedural planetoid clusters synchronized via SSE in a React Three Fiber + Rapier world.
A virtual 3D resume designed as an interactive game where a character explores a limited-size map. By visiting different structures, users unlock various resume sections.
A boilerplate to make infinite world games in JavaScript with threejs
Gripper Physics (基于 Rapier3D 的机械爪物理仿真)
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